The 2024 Dungeon Master’s Guide revised the magic items, and the SRD 5.2 carries the new text. What changed:
- Type
- Weapon (Any Ammunition)
- Rarity
- Uncommon (+1), Rare (+2), or Very Rare (+3)
- Attunement
- Not required
You have a bonus to attack rolls and damage rolls made with this piece of magic ammunition. The bonus is determined by the rarity of the ammunition. Once it hits a target, the ammunition is no longer magical.
This ammunition is typically found or sold in quantities of ten or twenty pieces. Ten pieces of this ammunition are equivalent in value to a potion of the same rarity.
Variants
- Ammunition, +1
- Ammunition, +2
- Ammunition, +3