Mace of Disruption icon: a flanged mace
Icon by Delapouite, CC BY 3.0

Mace of Disruption 5e magic item

Weapon (mace), rare (requires attunement) · 2024 version below

Type
Weapon
Rarity
Rare
Attunement
Required
Price (2014)
501–5,000 gp (DMG value range)
Price (2024)
4,000 gp plus the base item

When you hit a fiend or an undead with this magic weapon, that creature takes an extra 2d6 radiant damage. If the target has 25 hit points or fewer after taking this damage, it must succeed on a DC 15 Wisdom saving throw or be destroyed. On a successful save, the creature becomes frightened of you until the end of your next turn.

While you hold this weapon, it sheds bright light in a 20-foot radius and dim light for an additional 20 feet.

Mace of Disruption in the 2024 rules

The 2024 Dungeon Master’s Guide revised the magic items, and the SRD 5.2 carries the new text. What changed:

Same rarity and attunement; the text is reworded for the 2024 rules glossary.

Type
Weapon (Mace)
Rarity
Rare
Attunement
Required

When you hit a Fiend or an Undead with this magic weapon, that creature takes an extra 2d6 Radiant damage. If the target has 25 Hit Points or fewer after taking this damage, it must succeed on a DC 15 Wisdom saving throw or be destroyed. On a successful save, the creature has the Frightened condition until the end of your next turn.

Light. While you hold this weapon, it sheds Bright Light in a 20-foot radius and Dim Light for an additional 20 feet.

Other rare weapons

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