Nine Lives Stealer icon: a sword dripping blood
Icon by Lorc, CC BY 3.0

Nine Lives Stealer 5e magic item

Weapon (any sword), very rare (requires attunement) · 2024 version below

Type
Weapon
Rarity
Very Rare
Attunement
Required
Price (2014)
5,001–50,000 gp (DMG value range)
Price (2024)
40,000 gp plus the base item

You gain a +2 bonus to attack and damage rolls made with this magic weapon.

The sword has 1d8 + 1 charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.

Nine Lives Stealer in the 2024 rules

The 2024 Dungeon Master’s Guide revised the magic items, and the SRD 5.2 carries the new text. What changed:

Same rarity and attunement; the text is reworded for the 2024 rules glossary.

Type
Weapon (Any Simple or Martial)
Rarity
Very Rare
Attunement
Required

You gain a +2 bonus to attack rolls and damage rolls made with this magic weapon.

Life Stealing. The weapon has 1d8 + 1 charges. When you attack a creature that has fewer than 100 Hit Points with this weapon and roll a 20 on the d20 for the attack roll, the creature must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body. Constructs and Undead succeed on the save automatically. The weapon loses 1 charge if the creature is slain. When the weapon has no charges remaining, it loses this property.

Other very rare weapons

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