Tenser’s Floating Disk spell icon: a floating disk of force
Icon by Delapouite, CC BY 3.0

Tenser’s Floating Disk (Floating Disk) 5e spell

1st-level conjuration (ritual) · called Floating Disk in the SRD 5.1 · 2024 version below

Casting time
1 action (ritual)
Range
30 feet
Components
V, S, M (A drop of mercury)
Duration
1 hour
School
Conjuration
Level
1

This spell creates a circular, horizontal plane of force, 3 feet in diameter and 1 inch thick, that floats 3 feet above the ground in an unoccupied space of your choice that you can see within range. The disk remains for the duration, and can hold up to 500 pounds. If more weight is placed on it, the spell ends, and everything on the disk falls to the ground.

The disk is immobile while you are within 20 feet of it. If you move more than 20 feet away from it, the disk follows you so that it remains within 20 feet of you. It can move across uneven terrain, up or down stairs, slopes and the like, but it can't cross an elevation change of 10 feet or more. For example, the disk can't move across a 10-foot-deep pit, nor could it leave such a pit if it was created at the bottom.

If you move more than 100 feet from the disk (typically because it can't move around an obstacle to follow you), the spell ends.

Classes that can cast Floating Disk

ClassFirst availableSpellcasting ability
Wizard spells1st character levelIntelligence

Floating Disk in the 2024 rules

The 2024 Player’s Handbook revised many spells, and the SRD 5.2 carries the new text. What changed from the 2014 version above:

Same level, casting time, range, components, duration and dice.

Casting time
Action or Ritual
Range
30 feet
Components
V, S, M (a drop of mercury)
Duration
1 hour
School
Conjuration
Level
1
Classes
Wizard
Tags
ritual

This spell creates a circular, horizontal plane of force, 3 feet in diameter and 1 inch thick, that floats 3 feet above the ground in an unoccupied space of your choice that you can see within range. The disk remains for the duration and can hold up to 500 pounds. If more weight is placed on it, the spell ends, and everything on the disk falls to the ground.

The disk is immobile while you are within 20 feet of it. If you move more than 20 feet away from it, the disk follows you so that it remains within 20 feet of you. It can move across uneven terrain, up or down stairs, slopes and the like, but it can't cross an elevation change of 10 feet or more. For example, the disk can't move across a 10-foot-deep pit, nor could it leave such a pit if it was created at the bottom.

If you move more than 100 feet from the disk (typically because it can't move around an obstacle to follow you), the spell ends.

2024 version from the SRD 5.2. Most tables settle on one edition, so check which one yours uses.

Other 1st-level conjuration spells

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