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Inflict Wounds 5e spell
1st-level necromancy · 2024 version below
- Casting time
- 1 action
- Range
- Touch
- Components
- V, S
- Duration
- Instantaneous
- School
- Necromancy
- Level
- 1
- Attack
- Melee spell attack
- Damage type
- Necrotic
Make a melee spell attack against a creature you can reach. On a hit, the target takes 3d10 necrotic damage.
At higher levels
When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.
Inflict Wounds damage by spell slot level
| Spell slot level | Damage | Average |
|---|
| 1st | 3d10 necrotic | 16.5 |
| 2nd | 4d10 necrotic | 22 |
| 3rd | 5d10 necrotic | 27.5 |
| 4th | 6d10 necrotic | 33 |
| 5th | 7d10 necrotic | 38.5 |
| 6th | 8d10 necrotic | 44 |
| 7th | 9d10 necrotic | 49.5 |
| 8th | 10d10 necrotic | 55 |
| 9th | 11d10 necrotic | 60.5 |
Averages are the dice’s expected total. Roll any row in the dice roller.
Classes that can cast Inflict Wounds
| Class | First available | Spellcasting ability |
|---|
| Cleric spells | 1st character level | Wisdom |
Inflict Wounds in the 2024 rules
The 2024 Player’s Handbook revised many spells, and the SRD 5.2 carries the new text. What changed from the 2014 version above:
- Dice in the main effect: 3d10 → 2d10.
- Casting time
- Action
- Range
- Touch
- Components
- V, S
- Duration
- Instantaneous
- School
- Necromancy
- Level
- 1
- Classes
- Cleric
A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one.
Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 1.
2024 version from the SRD 5.2. Most tables settle on one edition, so check which one yours uses.
Other 1st-level necromancy spells
Other necrotic spells
Browse: all 1st-level spells · necromancy spells · necrotic damage spells