5e encounter calculator

Add your party and your monsters to see how hard the fight is: the 2024 XP budgets (Low, Moderate, High) or the 2014 thresholds with encounter multipliers, plus the XP each character earns.

Rules
Party
Monsters

Difficulty Low

400 XP fits the Low budget of 600 XP for 4 characters.

Monster XP
400
XP per character
100
DifficultyParty budget
Low this encounter600 XP
Moderate900 XP
High1,600 XP

How the 2024 XP budget works

The 2024 rules (the Dungeon Master’s Guide and the SRD 5.2) keep it simple. Pick a difficulty, look up each character’s XP budget for that difficulty, and add them up. That’s how much monster XP the encounter can spend. There are no multipliers: ten goblins cost exactly ten goblins’ XP.

The calculator rates an encounter by the smallest budget its XP fits in, and calls anything over the High budget “Beyond High”.

XP budget per character (2024)

LevelLowModerateHigh
15075100
2100150200
3150225400
4250375500
55007501,100
66001,0001,400
77501,3001,700
81,0001,7002,100
91,3002,0002,600
101,6002,3003,100
111,9002,9004,100
122,2003,7004,700
132,6004,2005,400
142,9004,9006,200
153,3005,4007,800
163,8006,1009,800
174,5007,20011,700
185,0008,70014,200
195,50010,70017,200
206,40013,20022,000

How the 2014 thresholds and multipliers work

The 2014 Dungeon Master’s Guide gives each character four XP thresholds (Easy, Medium, Hard and Deadly). Add up the party’s thresholds, then add up the monsters’ XP and multiply it by a number that grows with the number of monsters, because every extra monster is another set of attacks each round. The result is the adjusted XP: compare it with the thresholds, and the highest threshold it reaches is the difficulty.

The multiplier also shifts with party size: for a party of one or two characters use the next step up, and for six or more use the next step down. The Guide also suggests leaving out of the count any monster whose challenge rating is far below the others’, since it barely changes the fight. Adjusted XP is only for judging difficulty; the characters earn the monsters’ real XP.

Encounter multipliers (2014)

MonstersParty of 1–2Party of 3–5Party of 6+
1×1.5×1×0.5
2×2×1.5×1
3–6×2.5×2×1.5
7–10×3×2.5×2
11–14×4×3×2.5
15 or more×5×4×3

XP thresholds per character (2014)

LevelEasyMediumHardDeadly
1255075100
250100150200
375150225400
4125250375500
52505007501,100
63006009001,400
73507501,1001,700
84509001,4002,100
95501,1001,6002,400
106001,2001,9002,800
118001,6002,4003,600
121,0002,0003,0004,500
131,1002,2003,4005,100
141,2502,5003,8005,700
151,4002,8004,3006,400
161,6003,2004,8007,200
172,0003,9005,9008,800
182,1004,2006,3009,500
192,4004,9007,30010,900
202,8005,7008,50012,700

XP by challenge rating

A monster’s XP comes from its challenge rating and is the same in both editions. Every monster stat block lists it.

CRXPCRXPCRXP
01095,0002133,000
1/825105,9002241,000
1/450117,2002350,000
1/2100128,4002462,000
12001310,0002575,000
24501411,5002690,000
37001513,00027105,000
41,1001615,00028120,000
51,8001718,00029135,000
62,3001820,00030155,000
72,9001922,000
83,9002025,000

Worked examples

Four level 3 characters against four orcs (CR 1/2, 100 XP each). The monsters are worth 400 XP.

Four level 5 characters against one troll (CR 5, 1,800 XP) or four ogres (CR 2, 450 XP each, 1,800 XP in all). The XP is the same, and under 2024 rules so is the rating: both are Low. Under 2014 rules the troll is Easy (×1, 1,800 adjusted XP) but the ogres are Hard (×2, 3,600 adjusted XP). That’s the main difference between the editions: 2014 charges extra for groups of monsters, 2024 doesn’t.

Beyond the numbers

Common questions

How do I work out encounter difficulty in the 2024 rules?

Look up each character’s XP budget for the difficulty you want (Low, Moderate or High), add them together, and spend that much XP on monsters. There are no multipliers for the number of monsters in the 2024 rules.

What is the encounter multiplier in 5e?

It’s the 2014 Dungeon Master’s Guide’s adjustment for the number of monsters: ×1 for one, ×1.5 for two, ×2 for three to six, up to ×4 for fifteen or more, moved a step up for parties of one or two and a step down for six or more. It only affects difficulty, not the XP the characters earn.

Why does the same fight rate differently in 2014 and 2024?

The 2014 rules multiply monster XP for groups of monsters and compare it with thresholds; the 2024 rules use plain XP against budgets. Crowds of weak monsters rate much harder under 2014 rules, and single monsters rate about the same.

How much XP does each character get?

Divide the monsters’ total XP by the number of characters. In 2014 use the real XP, not the adjusted XP. The calculator shows it as XP per character.

Can I use 2014 monsters with the 2024 budgets?

Yes. XP by challenge rating is the same in both editions, so any stat block with a CR works with either method.

Where do the monsters in the search come from?

From the 334 monsters in the SRD 5.1, each with a full stat block on this site. For other monsters, add a row with their challenge rating.

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