Leomund’s Tiny Hut spell icon: a small hut
Icon by Delapouite, CC BY 3.0

Leomund’s Tiny Hut (Tiny Hut) 5e spell

3rd-level evocation (ritual) · called Tiny Hut in the SRD 5.1 · 2024 version below

Casting time
1 minute (ritual)
Range
Self (10-foot-radius hemisphere)
Components
V, S, M (A small crystal bead)
Duration
8 hours
School
Evocation
Level
3

A 10-foot-radius immobile dome of force springs into existence around and above you and remains stationary for the duration. The spell ends if you leave its area.

Nine creatures of Medium size or smaller can fit inside the dome with you. The spell fails if its area includes a larger creature or more than nine creatures. Creatures and objects within the dome when you cast this spell can move through it freely. All other creatures and objects are barred from passing through it. Spells and other magical effects can't extend through the dome or be cast through it. The atmosphere inside the space is comfortable and dry, regardless of the weather outside.

Until the spell ends, you can command the interior to become dimly lit or dark. The dome is opaque from the outside, of any color you choose, but it is transparent from the inside.

Classes that can cast Tiny Hut

ClassFirst availableSpellcasting ability
Bard spells5th character levelCharisma
Wizard spells5th character levelIntelligence

Tiny Hut in the 2024 rules

The 2024 Player’s Handbook revised many spells, and the SRD 5.2 carries the new text. What changed from the 2014 version above:

Casting time
1 minute or Ritual
Range
Self
Components
V, S, M (a crystal bead)
Duration
8 hours
School
Evocation
Level
3
Classes
Bard, Wizard
Tags
ritual

A 10-foot Emanation springs into existence around you and remains stationary for the duration. The spell fails when you cast it if the Emanation isn't big enough to fully encapsulate all creatures in its area.

Creatures and objects within the Emanation when you cast the spell can move through it freely. All other creatures and objects are barred from passing through it. Spells of level 3 or lower can't be cast through it, and the effects of such spells can't extend into it.

The atmosphere inside the Emanation is comfortable and dry, regardless of the weather outside. Until the spell ends, you can command the interior to have Dim Light or Darkness (no action required). The Emanation is opaque from the outside and of any color you choose, but it's transparent from the inside.

The spell ends early if you leave the Emanation or if you cast it again.

2024 version from the SRD 5.2. Most tables settle on one edition, so check which one yours uses.

Other 3rd-level evocation spells

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