Shortbow 5e weapon
Simple ranged weapon · 1d6 piercing · Vex mastery (2024)
Shortbow stats by edition
| 2014 (SRD 5.1) | 2024 (SRD 5.2) | |
|---|---|---|
| Category | Simple ranged | Simple ranged |
| Damage | 1d6 piercing | 1d6 piercing |
| Properties | Ammunition (range 80/320), Two-Handed | Ammunition (range 80/320; Arrows), Two-Handed |
| Mastery | — | Vex |
| Weight | 2 lb. | 2 lb. |
| Cost | 25 gp | 25 gp |
What changed in 2024
- Gains the Vex mastery property (new in 2024).
Average damage
- 1d6: 3.5 on average.
- With a +3 ability modifier: 6.5 per hit; a critical hit doubles the dice, for 10.
Roll it yourself in the dice roller.
Its properties
Ammunition
2014: You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield. If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon (see "Improvised Weapons" later in the section). A sling must be loaded to deal any damage when used in this way.
2024: You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon's range. Each attack expends one piece of ammunition. Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost.
Two-Handed
2014: This weapon requires two hands when you attack with it.
2024: A Two-Handed weapon requires two hands when you attack with it.
Mastery: Vex (2024)
If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
A character can use this only if a feature lets them use the weapon’s mastery property. Other Vex weapons · all mastery properties.
Who is proficient
Classes proficient with the shortbow, from their class proficiencies: Artificer, Barbarian, Bard, Cleric, Fighter, Monk, Paladin, Ranger, Rogue, Warlock.
Compared with other simple ranged weapons
| Weapon | Damage | Average (one / two hands) | Properties | Mastery (2024) | Weight | Cost |
|---|---|---|---|---|---|---|
| Light Crossbow | 1d8 piercing | 4.5 | Ammunition (range 80/320), Loading, Two-Handed | Slow | 5 lb. | 25 gp |
| Shortbow | 1d6 piercing | 3.5 | Ammunition (range 80/320), Two-Handed | Vex | 2 lb. | 25 gp |
| Dart | 1d4 piercing | 2.5 | Finesse, Thrown (range 20/60) | Vex | ¼ lb. | 5 cp |
| Sling | 1d4 bludgeoning | 2.5 | Ammunition (range 30/120) | Slow | — | 1 sp |