Sling 5e weapon

Simple ranged weapon · 1d4 bludgeoning · Slow mastery (2024)

Sling stats by edition

2014 (SRD 5.1)2024 (SRD 5.2)
CategorySimple rangedSimple ranged
Damage1d4 bludgeoning1d4 bludgeoning
PropertiesAmmunition (range 30/120)Ammunition (range 30/120; Bullets, Sling)
Mastery—Slow
Weight——
Cost1 sp1 sp

What changed in 2024

Average damage

Roll it yourself in the dice roller.

Its properties

Ammunition

2014: You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield. If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon (see "Improvised Weapons" later in the section). A sling must be loaded to deal any damage when used in this way.

2024: You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon's range. Each attack expends one piece of ammunition. Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost.

Mastery: Slow (2024)

If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn't exceed 10 feet.

A character can use this only if a feature lets them use the weapon’s mastery property. Other Slow weapons · all mastery properties.

Who is proficient

Classes proficient with the sling, from their class proficiencies: Artificer, Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Warlock, Wizard.

Compared with other simple ranged weapons

WeaponDamageAverage (one / two hands)PropertiesMastery (2024)WeightCost
Light Crossbow1d8 piercing4.5Ammunition (range 80/320), Loading, Two-HandedSlow5 lb.25 gp
Shortbow1d6 piercing3.5Ammunition (range 80/320), Two-HandedVex2 lb.25 gp
Dart1d4 piercing2.5Finesse, Thrown (range 20/60)Vex¼ lb.5 cp
Sling1d4 bludgeoning2.5Ammunition (range 30/120)Slow—1 sp

All weapons · Weapon properties · Making an attack