Goat icon: a goat’s head
Icon by Skoll, CC BY 3.0

Goat 5e stat block

Medium beast, unaligned · CR 0 · 2024 stat block below

Armor Class
10
Hit Points
4 (1d8)
Speed
40 ft.
Challenge
0 (10 XP)
Proficiency bonus
+2
STRDEXCONINTWISCHA
12 (+1)10 (+0)11 (+0)2 (-4)10 (+0)5 (-3)
Senses
passive Perception 10
Languages
—

Traits

Charge. If the goat moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.

Sure-Footed. The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions

Ram. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.

How the goat compares at CR 0

Against the 28 other challenge 0 monsters in the SRD 5.1, the goat has more hit points than 19 of them, which makes it tougher than most at its CR. See every CR 0 monster.

StatisticGoatCR 0 average
Armor Class1011.1
Hit points43
Best attack bonus+3+2

Goat 2024 stat block

The 2024 Monster Manual revised the goat, and the SRD 5.2 carries the new stat block. What changed:

Armor Class
10
Hit Points
4 (1d8)
Speed
40 ft., climb 30 ft.
Challenge
0 (10 XP)
STRDEXCONINTWISCHA
11 (+0)10 (+0)11 (+0)2 (-4)10 (+0)5 (-3)
Senses
darkvision 60 ft., passive Perception 12
Languages
None

Actions

Ram. Melee Attack Roll: +2, reach 5 ft. Hit: 1 Bludgeoning damage, or 2 (1d4) Bludgeoning damage if the goat moved 20+ feet straight toward the target immediately before the hit.

Similar monsters

Browse: all CR 0 monsters · beasts · every monster