- Armor Class
- 17 (natural armor)
- Hit Points
- 110 (13d10+39)
- Speed
- 40 ft., burrow 20 ft., fly 80 ft.
- Challenge
- 6 (2,300 XP)
- Proficiency bonus
- +3
| STR | DEX | CON | INT | WIS | CHA |
|---|
| 19 (+4) | 10 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
- Saving throws
- Dex +3, Con +6, Wis +3, Cha +5
- Skills
- Perception +6, Persuasion +5, Stealth +3
- Damage immunities
- fire
- Senses
- blindsight 30 ft., darkvision 120 ft., passive Perception 16
- Languages
- Common, Draconic
Actions
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Breath Weapons (Recharge 5–6). The dragon uses one of the following breath weapons.
Fire Breath. The dragon exhales fire in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one.
Sleep Breath. The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 5 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.
A young brass dragon is worth 2,300 XP. Using the 2024 encounter budgets (SRD 5.2), this is how many young brass dragons fit each difficulty for a party of four characters of the same level. A dash means even one would be over the budget.
Budgets add up every monster’s XP, so you can swap some for other creatures of the same total. Try other party sizes and mixes in the encounter calculator.
Against the 9 other challenge 6 monsters in the SRD 5.1, the young brass dragon has more hit points than 3 of them, which makes it a little frailer than most at its CR. See every CR 6 monster.
Young Brass Dragon 2024 stat block
The 2024 Monster Manual revised the young brass dragon, and the SRD 5.2 carries the new stat block. What changed:
- New in its stat block: Rend, Fire Breath and Sleep Breath.
- Gone from it: Bite, Claw and Breath Weapons.
- Armor Class
- 17
- Hit Points
- 110 (13d10 + 39)
- Speed
- 40 ft., burrow 20 ft., fly 80 ft.
- Challenge
- 6 (2,300 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|
| 19 (+4) | 10 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
- Damage immunities
- fire
- Senses
- darkvision 120 ft., blindsight 30 ft., passive Perception 16
- Languages
- Common, Draconic
Actions
Multiattack. The dragon makes three Rend attacks. It can replace two attacks with a use of Sleep Breath.
Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 15 (2d10 + 4) Slashing damage.
Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-footwide Line. Failure: 38 (11d6) Fire damage. Success: Half damage.
Sleep Breath. Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure: The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.