- Armor Class
- 17 (natural armor)
- Hit Points
- 133 (14d10+56)
- Speed
- 40 ft., burrow 20 ft., fly 80 ft., swim 40 ft.
- Challenge
- 6 (2,300 XP)
- Proficiency bonus
- +3
| STR | DEX | CON | INT | WIS | CHA |
|---|
| 18 (+4) | 10 (+0) | 18 (+4) | 6 (-2) | 11 (+0) | 12 (+1) |
- Saving throws
- Dex +3, Con +7, Wis +3, Cha +4
- Skills
- Perception +6, Stealth +3
- Damage immunities
- cold
- Senses
- blindsight 30 ft., darkvision 120 ft., passive Perception 16
- Languages
- Common, Draconic
Traits
Ice Walk. The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement.
Actions
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) cold damage.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Cold Breath (Recharge 5–6). The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.
A young white dragon is worth 2,300 XP. Using the 2024 encounter budgets (SRD 5.2), this is how many young white dragons fit each difficulty for a party of four characters of the same level. A dash means even one would be over the budget.
Budgets add up every monster’s XP, so you can swap some for other creatures of the same total. Try other party sizes and mixes in the encounter calculator.
Against the 9 other challenge 6 monsters in the SRD 5.1, the young white dragon has more hit points than 9 of them, which makes it one of the toughest at its CR. See every CR 6 monster.
Young White Dragon 2024 stat block
The 2024 Monster Manual revised the young white dragon, and the SRD 5.2 carries the new stat block. What changed:
- Hit points: 133 → 123.
- New in its stat block: Rend.
- Gone from it: Bite and Claw.
- Armor Class
- 17
- Hit Points
- 123 (13d10 + 52)
- Speed
- 40 ft., burrow 20 ft., fly 80 ft., swim 40 ft.
- Challenge
- 6 (2,300 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|
| 18 (+4) | 10 (+0) | 18 (+4) | 6 (-2) | 11 (+0) | 12 (+1) |
- Damage immunities
- cold
- Senses
- darkvision 120 ft., blindsight 30 ft., passive Perception 16
- Languages
- Common, Draconic
Traits
Ice Walk. The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, Difficult Terrain composed of ice or snow doesn’t cost it extra movement.
Actions
Multiattack. The dragon makes three Rend attacks.
Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 9 (2d4 + 4) Slashing damage plus 2 (1d4) Cold damage.
Cold Breath (Recharge 5–6). Constitution Saving Throw: DC 15, each creature in a 30-foot Cone. Failure: 40 (9d8) Cold damage. Success: Half damage.