Young Copper Dragon icon: a horned dragon’s head, in copper
Icon by Lorc, CC BY 3.0

Young Copper Dragon 5e stat block

Large dragon, chaotic good · CR 7 · 2024 stat block below

Armor Class
17 (natural armor)
Hit Points
119 (14d10+42)
Speed
40 ft., climb 40 ft., fly 80 ft.
Challenge
7 (2,900 XP)
Proficiency bonus
+3
STRDEXCONINTWISCHA
19 (+4)12 (+1)17 (+3)16 (+3)13 (+1)15 (+2)
Saving throws
Dex +4, Con +6, Wis +4, Cha +5
Skills
Deception +5, Perception +7, Stealth +4
Damage immunities
acid
Senses
blindsight 30 ft., darkvision 120 ft., passive Perception 17
Languages
Common, Draconic

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Breath Weapons (Recharge 5–6). The dragon uses one of the following breath weapons. Acid Breath. The dragon exhales acid in an 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 40 (9d8) acid damage on a failed save, or half as much damage on a successful one. Slowing Breath. The dragon exhales gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw. On a failed save, the creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, but not both. These effects last for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save.

How many young copper dragons for a fight?

A young copper dragon is worth 2,900 XP. Using the 2024 encounter budgets (SRD 5.2), this is how many young copper dragons fit each difficulty for a party of four characters of the same level. A dash means even one would be over the budget.

Party levelLowModerateHigh
5th—11
6th—11
7th112
8th122
9th123
10th234
11th245
12th356
13th357
14th468
15th4710
16th5812+
17th6912+
18th61212+
19th712+12+
20th812+12+

Budgets add up every monster’s XP, so you can swap some for other creatures of the same total. Try other party sizes and mixes in the encounter calculator.

How the young copper dragon compares at CR 7

Against the 5 other challenge 7 monsters in the SRD 5.1, the young copper dragon has more hit points than 1 of them, which makes it one of the frailest at its CR. See every CR 7 monster.

StatisticYoung Copper DragonCR 7 average
Armor Class1716
Hit points119132
Best attack bonus+7+8

Young Copper Dragon 2024 stat block

The 2024 Monster Manual revised the young copper dragon, and the SRD 5.2 carries the new stat block. What changed:

Armor Class
17
Hit Points
119 (14d10 + 42)
Speed
40 ft., climb 40 ft., fly 80 ft.
Challenge
7 (2,900 XP)
STRDEXCONINTWISCHA
19 (+4)12 (+1)17 (+3)16 (+3)13 (+1)15 (+2)
Damage immunities
acid
Senses
darkvision 120 ft., blindsight 30 ft., passive Perception 17
Languages
Common, Draconic

Actions

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Slowing Breath.

Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 15 (2d10 + 4) Slashing damage.

Acid Breath (Recharge 5–6). Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-footwide Line. Failure: 40 (9d8) Acid damage. Success: Half damage.

Slowing Breath. Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target can’t take Reactions; its Speed is halved; and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.

Similar monsters

Browse: all CR 7 monsters · dragons · every monster