Commune with Nature spell icon: a ring of forest trees
Icon by Delapouite, CC BY 3.0

Commune with Nature 5e spell

5th-level divination (ritual) · 2024 version below

Casting time
1 minute (ritual)
Range
Self
Components
V, S
Duration
Instantaneous
School
Divination
Level
5

You briefly become one with nature and gain knowledge of the surrounding territory. In the outdoors, the spell gives you knowledge of the land within 3 miles of you. In caves and other natural underground settings, the radius is limited to 300 feet. The spell doesn't function where nature has been replaced by construction, such as in dungeons and towns.

You instantly gain knowledge of up to three facts of your choice about any of the following subjects as they relate to the area:

For example, you could determine the location of powerful undead in the area, the location of major sources of safe drinking water, and the location of any nearby towns.

Classes that can cast Commune with Nature

ClassFirst availableSpellcasting ability
Druid spells9th character levelWisdom
Ranger spells17th character levelWisdom

Commune with Nature in the 2024 rules

The 2024 Player’s Handbook revised many spells, and the SRD 5.2 carries the new text. What changed from the 2014 version above:

Same level, casting time, range, components, duration and dice; the text is reworded for the 2024 rules glossary.

Casting time
1 minute or Ritual
Range
Self
Components
V, S
Duration
Instantaneous
School
Divination
Level
5
Classes
Druid, Ranger
Tags
ritual

You commune with nature spirits and gain knowledge of the surrounding area. In the outdoors, the spell gives you knowledge of the area within 3 miles of you. In caves and other natural underground settings, the radius is limited to 300 feet. The spell doesn't function where nature has been replaced by construction, such as in castles and settlements.

Choose three of the following facts; you learn those facts as they pertain to the spell's area: • Locations of settlements • Locations of portals to other planes of existence • Location of one Challenge Rating 10+ creature (GM's choice) that is a Celestial, an Elemental, a Fey, a Fiend, or an Undead • The most prevalent kind of plant, mineral, or Beast (you choose which to learn) • Locations of bodies of water For example, you could determine the location of a powerful monster in the area, the locations of bodies of water, and the locations of any towns.

2024 version from the SRD 5.2. Most tables settle on one edition, so check which one yours uses.

Other 5th-level divination spells

Browse: all 5th-level spells · divination spells · ritual spells