Giant Boar icon: a wild boar
Icon by Caro Asercion, CC BY 3.0

Giant Boar 5e stat block

Large beast, unaligned · CR 2 · 2024 stat block below

Armor Class
12 (natural armor)
Hit Points
42 (5d10+15)
Speed
40 ft.
Challenge
2 (450 XP)
Proficiency bonus
+2
STRDEXCONINTWISCHA
17 (+3)10 (+0)16 (+3)2 (-4)7 (-2)5 (-3)
Senses
passive Perception 8
Languages
—

Traits

Charge. If the boar moves at least 20 ft. straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Relentless (Recharges after a Short or Long Rest). If the boar takes 10 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.

Actions

Tusk. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

How many giant boars for a fight?

A giant boar is worth 450 XP. Using the 2024 encounter budgets (SRD 5.2), this is how many giant boars fit each difficulty for a party of four characters of the same level. A dash means even one would be over the budget.

Party levelLowModerateHigh
2nd—11
3rd123
4th234
5th469
6th5812
7th61112+
8th812+12+
9th1112+12+

Budgets add up every monster’s XP, so you can swap some for other creatures of the same total. Try other party sizes and mixes in the encounter calculator.

How the giant boar compares at CR 2

Against the 42 other challenge 2 monsters in the SRD 5.1, the giant boar has more hit points than 17 of them, which makes it a little frailer than most at its CR. See every CR 2 monster.

StatisticGiant BoarCR 2 average
Armor Class1213
Hit points4247
Best attack bonus+5+5

Giant Boar 2024 stat block

The 2024 Monster Manual revised the giant boar, and the SRD 5.2 carries the new stat block. What changed:

Armor Class
13
Hit Points
42 (5d10 + 15)
Speed
40 ft.
Challenge
2 (450 XP)
STRDEXCONINTWISCHA
17 (+3)10 (+0)16 (+3)2 (-4)7 (-2)5 (-3)
Senses
passive Perception 8
Languages
None

Traits

Bloodied Fury. The boar has Advantage on melee attack rolls while it is Bloodied.

Actions

Gore. Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Piercing damage. If the target is a Large or smaller creature and the boar moved 20+ feet straight toward it immediately before the hit, the target takes an extra 7 (2d6) Piercing damage and has the Prone condition.

Similar monsters

Browse: all CR 2 monsters · beasts · every monster