Rhinoceros icon: a rhinoceros’s head
Icon by Delapouite, CC BY 3.0

Rhinoceros 5e stat block

Large beast, unaligned · CR 2 · 2024 stat block below

Armor Class
11 (natural armor)
Hit Points
45 (6d10+12)
Speed
40 ft.
Challenge
2 (450 XP)
Proficiency bonus
+2
STRDEXCONINTWISCHA
21 (+5)8 (-1)15 (+2)2 (-4)12 (+1)6 (-2)
Senses
passive Perception 11
Languages
—

Traits

Charge. If the rhinoceros moves at least 20 ft. straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Actions

Gore. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.

How many rhinoceroses for a fight?

A rhinoceros is worth 450 XP. Using the 2024 encounter budgets (SRD 5.2), this is how many rhinoceroses fit each difficulty for a party of four characters of the same level. A dash means even one would be over the budget.

Party levelLowModerateHigh
2nd—11
3rd123
4th234
5th469
6th5812
7th61112+
8th812+12+
9th1112+12+

Budgets add up every monster’s XP, so you can swap some for other creatures of the same total. Try other party sizes and mixes in the encounter calculator.

How the rhinoceros compares at CR 2

Against the 42 other challenge 2 monsters in the SRD 5.1, the rhinoceros has more hit points than 21 of them, which makes it tougher than most at its CR. See every CR 2 monster.

StatisticRhinocerosCR 2 average
Armor Class1113
Hit points4547
Best attack bonus+7+5

Rhinoceros 2024 stat block

The 2024 Monster Manual revised the rhinoceros, and the SRD 5.2 carries the new stat block. What changed:

Armor Class
13
Hit Points
45 (6d10 + 12)
Speed
40 ft.
Challenge
2 (450 XP)
STRDEXCONINTWISCHA
21 (+5)8 (-1)15 (+2)2 (-4)12 (+1)6 (-2)
Senses
passive Perception 11
Languages
None

Actions

Gore. Melee Attack Roll: +7, reach 5 ft. Hit: 14 (2d8 + 5) Piercing damage. If target is a Large or smaller creature and the rhinoceros moved 20+ feet straight toward it immediately before the hit, the target takes an extra 9 (2d8) Piercing damage and has the Prone condition.

Similar monsters

Browse: all CR 2 monsters · beasts · every monster