Giant Octopus icon: an octopus
Icon by Lorc, CC BY 3.0

Giant Octopus 5e stat block

Large beast, unaligned · CR 1 · 2024 stat block below

Armor Class
11
Hit Points
52 (8d10+8)
Speed
10 ft., swim 60 ft.
Challenge
1 (200 XP)
Proficiency bonus
+2
STRDEXCONINTWISCHA
17 (+3)13 (+1)13 (+1)4 (-3)10 (+0)4 (-3)
Skills
Perception +4, Stealth +5
Senses
darkvision 60 ft., passive Perception 14
Languages
—

Traits

Hold Breath. While out of water, the octopus can hold its breath for 1 hour.

Underwater Camouflage. The octopus has advantage on Dexterity (Stealth) checks made while underwater.

Water Breathing. The octopus can breathe only underwater.

Actions

Tentacles. Melee Weapon Attack: +5 to hit, reach 15 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage. If the target is a creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the octopus can't use its tentacles on another target.

Ink Cloud (Recharges after a Short or Long Rest). A 20-foot-radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.

How many giant octopuses for a fight?

A giant octopus is worth 200 XP. Using the 2024 encounter budgets (SRD 5.2), this is how many giant octopuses fit each difficulty for a party of four characters of the same level. A dash means even one would be over the budget.

Party levelLowModerateHigh
1st112
2nd234
3rd348
4th5710
5th1012+12+
6th1212+12+

Budgets add up every monster’s XP, so you can swap some for other creatures of the same total. Try other party sizes and mixes in the encounter calculator.

How the giant octopus compares at CR 1

Against the 24 other challenge 1 monsters in the SRD 5.1, the giant octopus has more hit points than 24 of them, which makes it one of the toughest at its CR. See every CR 1 monster.

StatisticGiant OctopusCR 1 average
Armor Class1113
Hit points5227
Best attack bonus+5+4

Giant Octopus 2024 stat block

The 2024 Monster Manual revised the giant octopus, and the SRD 5.2 carries the new stat block. What changed:

Armor Class
11
Hit Points
45 (7d10 + 7)
Speed
10 ft., swim 60 ft.
Challenge
1 (200 XP)
STRDEXCONINTWISCHA
17 (+3)13 (+1)13 (+1)5 (-3)10 (+0)4 (-3)
Senses
darkvision 60 ft., passive Perception 14
Languages
None

Traits

Water Breathing. The octopus can breathe only underwater. It can hold its breath for 1 hour outside water.

Actions

Tentacles. Melee Attack Roll: +5, reach 10 ft. Hit: 10 (2d6 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from all eight tentacles. While Grappled, the target has the Restrained condition.

Reactions

Ink Cloud (1/Day). Trigger: The octopus takes damage while underwater. Response: The octopus releases ink that fills a 10-foot Cube centered on itself, and the octopus moves up to its Swim Speed. The Cube is Heavily Obscured for 1 minute or until a strong current or similar effect disperses the ink.

Similar monsters

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