Fist. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
Rock. Ranged Weapon Attack: +5 to hit, range 25/50 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
How many apes for a fight?
An ape is worth 100 XP. Using the 2024 encounter budgets (SRD 5.2), this is how many apes fit each difficulty for a party of four characters of the same level. A dash means even one would be over the budget.
Party level
Low
Moderate
High
1st
2
3
4
2nd
4
6
8
3rd
6
9
12+
4th
10
12+
12+
Budgets add up every monster’s XP, so you can swap some for other creatures of the same total. Try other party sizes and mixes in the encounter calculator.
How the ape compares at CR 1/2
Against the 32 other challenge 1/2 monsters in the SRD 5.1, the ape has more hit points than 9 of them, which makes it a little frailer than most at its CR. See every CR 1/2 monster.
Statistic
Ape
CR 1/2 average
Armor Class
12
12.4
Hit points
19
20
Best attack bonus
+5
+4
Ape 2024 stat block
The 2024 Monster Manual revised the ape, and the SRD 5.2 carries the new stat block. What changed:
The numbers are the same; the text follows the 2024 rules glossary.