Mule icon: a mule’s head
Icon by Skoll, CC BY 3.0

Mule 5e stat block

Medium beast, unaligned · CR 1/8 · 2024 stat block below

Armor Class
10
Hit Points
11 (2d8+2)
Speed
40 ft.
Challenge
1/8 (25 XP)
Proficiency bonus
+2
STRDEXCONINTWISCHA
14 (+2)10 (+0)13 (+1)2 (-4)10 (+0)5 (-3)
Senses
passive Perception 10
Languages
—

Traits

Beast of Burden. The mule is considered to be a Large animal for the purpose of determining its carrying capacity.

Sure-Footed. The mule has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions

Hooves. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

How many mules for a fight?

A mule is worth 25 XP. Using the 2024 encounter budgets (SRD 5.2), this is how many mules fit each difficulty for a party of four characters of the same level. A dash means even one would be over the budget.

Party levelLowModerateHigh
1st81212+

Budgets add up every monster’s XP, so you can swap some for other creatures of the same total. Try other party sizes and mixes in the encounter calculator.

How the mule compares at CR 1/8

Against the 18 other challenge 1/8 monsters in the SRD 5.1, the mule has more hit points than 11 of them, which makes it tougher than most at its CR. See every CR 1/8 monster.

StatisticMuleCR 1/8 average
Armor Class1012.6
Hit points118
Best attack bonus+2+4

Mule 2024 stat block

The 2024 Monster Manual revised the mule, and the SRD 5.2 carries the new stat block. What changed:

Armor Class
10
Hit Points
11 (2d8 + 2)
Speed
40 ft.
Challenge
1/8 (25 XP)
STRDEXCONINTWISCHA
14 (+2)10 (+0)13 (+1)2 (-4)10 (+0)5 (-3)
Senses
passive Perception 10
Languages
None

Traits

Beast of Burden. The mule counts as one size larger for the purpose of determining its carrying capacity.

Actions

Hooves. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Bludgeoning damage.

Similar monsters

Browse: all CR 1/8 monsters · beasts · every monster