Sahuagin icon: a finned fish-folk head
Icon by Lorc, CC BY 3.0

Sahuagin 5e stat block

Medium humanoid (sahuagin), lawful evil · CR 1/2 · 2024 version: Sahuagin Warrior

Armor Class
12 (natural armor)
Hit Points
22 (4d8+4)
Speed
30 ft., swim 40 ft.
Challenge
1/2 (100 XP)
Proficiency bonus
+2
STRDEXCONINTWISCHA
13 (+1)11 (+0)12 (+1)12 (+1)13 (+1)9 (-1)
Skills
Perception +5
Senses
darkvision 120 ft., passive Perception 15
Languages
Sahuagin

Traits

Blood Frenzy. The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Limited Amphibiousness. The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.

Shark Telepathy. The sahuagin can magically command any shark within 120 feet of it, using a limited telepathy.

Actions

Multiattack. The sahuagin makes two melee attacks: one with its bite and one with its claws or spear.

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.

Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage.

Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

How many sahuagin for a fight?

A sahuagin is worth 100 XP. Using the 2024 encounter budgets (SRD 5.2), this is how many sahuagin fit each difficulty for a party of four characters of the same level. A dash means even one would be over the budget.

Party levelLowModerateHigh
1st234
2nd468
3rd6912+
4th1012+12+

Budgets add up every monster’s XP, so you can swap some for other creatures of the same total. Try other party sizes and mixes in the encounter calculator.

How the sahuagin compares at CR 1/2

Against the 32 other challenge 1/2 monsters in the SRD 5.1, the sahuagin has more hit points than 15 of them, which makes it a little frailer than most at its CR. See every CR 1/2 monster.

StatisticSahuaginCR 1/2 average
Armor Class1212.4
Hit points2220
Best attack bonus+3+4

2024 stat block: Sahuagin Warrior

The 2024 Monster Manual revised the sahuagin, and the SRD 5.2 carries the new stat block. What changed:

Armor Class
12
Hit Points
22 (4d8 + 4)
Speed
30 ft., swim 40 ft.
Challenge
1/2 (100 XP)
STRDEXCONINTWISCHA
13 (+1)11 (+0)12 (+1)12 (+1)13 (+1)9 (-1)
Damage resistances
acid, cold
Senses
darkvision 120 ft., passive Perception 15
Languages
Sahuagin

Traits

Blood Frenzy. The sahuagin has Advantage on attack rolls against any creature that doesn’t have all its Hit Points.

Limited Amphibiousness. The sahuagin can breathe air and water, but it must be submerged at least once every 4 hours to avoid suffocating outside water.

Shark Telepathy. The sahuagin can magically control sharks within 120 feet of itself, using a special telepathy.

Actions

Multiattack. The sahuagin makes two Claw attacks.

Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Slashing damage.

Bonus actions

Aquatic Charge. The sahuagin swims up to its Swim Speed straight toward an enemy it can see.

Similar monsters

Browse: all CR 1/2 monsters · humanoids · every monster