Silent Image spell icon: an illusionist’s masquerade mask
Icon by Delapouite, CC BY 3.0

Silent Image 5e spell

1st-level illusion (concentration) · 2024 version below

Casting time
1 action
Range
60 feet
Components
V, S, M (A bit of fleece)
Duration
Concentration, Up to 10 minutes
School
Illusion
Level
1

You create the image of an object, a creature, or some other visible phenomenon that is no larger than a 15-foot cube. The image appears at a spot within range and lasts for the duration. The image is purely visual; it isn't accompanied by sound, smell, or other sensory effects.

You can use your action to cause the image to move to any spot within range. As the image changes location, you can alter its appearance so that its movements appear natural for the image. For example, if you create an image of a creature and move it, you can alter the image so that it appears to be walking.

Physical interaction with the image reveals it to be an illusion, because things can pass through it. A creature that uses its action to examine the image can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the creature can see through the image.

Classes that can cast Silent Image

ClassFirst availableSpellcasting ability
Bard spells1st character levelCharisma
Sorcerer spells1st character levelCharisma
Wizard spells1st character levelIntelligence

Silent Image in the 2024 rules

The 2024 Player’s Handbook revised many spells, and the SRD 5.2 carries the new text. What changed from the 2014 version above:

Same level, casting time, range, components, duration and dice; the text is reworded for the 2024 rules glossary.

Casting time
Action
Range
60 feet
Components
V, S, M (a bit of fleece)
Duration
Concentration, up to 10 minutes
School
Illusion
Level
1
Classes
Bard, Sorcerer, Wizard
Tags
concentration

You create the image of an object, a creature, or some other visible phenomenon that is no larger than a 15-foot Cube. The image appears at a spot within range and lasts for the duration. The image is purely visual; it isn't accompanied by sound, smell, or other sensory effects.

As a Magic action, you can cause the image to move to any spot within range. As the image changes location, you can alter its appearance so that its movements appear natural for the image. For example, if you create an image of a creature and move it, you can alter the image so that it appears to be walking.

Physical interaction with the image reveals it to be an illusion, since things can pass through it. A creature that takes a Study action to examine the image can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the creature can see through the image.

2024 version from the SRD 5.2. Most tables settle on one edition, so check which one yours uses.

Other 1st-level illusion spells

Browse: all 1st-level spells · illusion spells · concentration spells