- Type
- Wondrous Items
- Rarity
- Uncommon
- Attunement
- Required
- Price (2014)
- 101–500 gp (DMG value range)
- Price (2024)
- 400 gp
You gain a +1 bonus to AC and saving throws while you wear this cloak.
Wondrous item, uncommon (requires attunement) · 2024 version below
You gain a +1 bonus to AC and saving throws while you wear this cloak.
While you wear it, you get +1 to Armor Class and +1 to every saving throw. There’s nothing to activate and nothing to track; it’s simply on.
A +1 sounds small, but it’s a 5% swing on every attack against you and every save you make, all game. Because it’s not armor, it works with any armor, with a shield, and with no armor at all.
Yes. They’re different items, so you can wear both for +2 AC and +2 to saves, at the cost of two attunement slots.
No. A character can normally wear only one cloak at a time.
Yes. The bracers only need you to wear no armor and carry no shield, and a cloak is neither.
Yes. Concentration checks are Constitution saving throws, so the +1 applies.
Yes. You need a short rest with it to attune, and you can be attuned to at most three items at once.
It’s uncommon. The Dungeon Master’s Guide puts uncommon items at 101 to 500 gp, and the builder’s Standard Conversion prices them at 500 gp.
| Item | How it compares |
|---|---|
| Ring of Protection | Rare, and exactly the same +1 to AC and saves, in a ring. Wear both if you can spare the attunement. |
| Stone of Good Luck | Uncommon: +1 to ability checks and saves instead of AC. Better for a skill-focused character. |
| Bracers of Defense | Rare: +2 AC, but only with no armor and no shield. Made for monks, wizards and sorcerers. |
| Cloak of Displacement | Rare: attackers have disadvantage against you until you take damage, and it resets at the start of your next turn. Best against a single big attack a round; it does less against many small attacks. |
| Mantle of Spell Resistance | Rare: advantage on saves against spells. Also a cloak, so it’s one or the other. |
The 2024 Dungeon Master’s Guide revised the magic items, and the SRD 5.2 carries the new text. What changed:
Same rarity and attunement; the text is reworded for the 2024 rules glossary.
You gain a +1 bonus to Armor Class and saving throws while you wear this cloak.
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