Keen Sight. The griffon has advantage on Wisdom (Perception) checks that rely on sight.
Actions
Multiattack. The griffon makes two attacks: one with its beak and one with its claws.
Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
How many griffons for a fight?
A griffon is worth 450 XP. Using the 2024 encounter budgets (SRD 5.2), this is how many griffons fit each difficulty for a party of four characters of the same level. A dash means even one would be over the budget.
Party level
Low
Moderate
High
2nd
—
1
1
3rd
1
2
3
4th
2
3
4
5th
4
6
9
6th
5
8
12
7th
6
11
12+
8th
8
12+
12+
9th
11
12+
12+
Budgets add up every monster’s XP, so you can swap some for other creatures of the same total. Try other party sizes and mixes in the encounter calculator.
How the griffon compares at CR 2
Against the 42 other challenge 2 monsters in the SRD 5.1, the griffon has more hit points than 31 of them, which makes it tougher than most at its CR. See every CR 2 monster.
Statistic
Griffon
CR 2 average
Armor Class
12
13
Hit points
59
46
Best attack bonus
+6
+5
Griffon 2024 stat block
The 2024 Monster Manual revised the griffon, and the SRD 5.2 carries the new stat block. What changed:
New in its stat block: Rend.
Gone from it: Keen Sight, Beak and Claws.
Armor Class
12
Hit Points
59 (7d10 + 21)
Speed
30 ft., fly 80 ft.
Challenge
2 (450 XP)
STR
DEX
CON
INT
WIS
CHA
18 (+4)
15 (+2)
16 (+3)
2 (-4)
13 (+1)
8 (-1)
Senses
darkvision 60 ft., passive Perception 15
Languages
None
Actions
Multiattack. The griffon makes two Rend attacks.
Rend. Melee Attack Roll: +6, reach 5 ft. Hit: 8 (1d8 + 4) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 14) from both of the griffon’s front claws.