Magma Mephit icon: a grinning imp’s face, in flame orange
Icon by Lorc, CC BY 3.0

Magma Mephit 5e stat block

Small elemental, neutral evil · CR 1/2 · 2024 stat block below

Armor Class
11
Hit Points
22 (5d6+5)
Speed
30 ft., fly 30 ft.
Challenge
1/2 (100 XP)
Proficiency bonus
+2
STRDEXCONINTWISCHA
8 (-1)12 (+1)12 (+1)7 (-2)10 (+0)10 (+0)
Skills
Stealth +3
Damage vulnerabilities
cold
Damage immunities
fire, poison
Condition immunities
Poisoned
Senses
darkvision 60 ft., passive Perception 10
Languages
Ignan, Terran

Traits

Death Burst. When the mephit dies, it explodes in a burst of lava. Each creature within 5 ft. of it must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one.

False Appearance. While the mephit remains motionless, it is indistinguishable from an ordinary mound of magma.

Innate Spellcasting (1/Day). The mephit can innately cast heat metal (spell save DC 10), requiring no material components. Its innate spellcasting ability is Charisma.

Actions

Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) slashing damage plus 2 (1d4) fire damage.

Fire Breath (Recharge 6). The mephit exhales a 15-foot cone of fire. Each creature in that area must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one.

How many magma mephits for a fight?

A magma mephit is worth 100 XP. Using the 2024 encounter budgets (SRD 5.2), this is how many magma mephits fit each difficulty for a party of four characters of the same level. A dash means even one would be over the budget.

Party levelLowModerateHigh
1st234
2nd468
3rd6912+
4th1012+12+

Budgets add up every monster’s XP, so you can swap some for other creatures of the same total. Try other party sizes and mixes in the encounter calculator.

How the magma mephit compares at CR 1/2

Against the 32 other challenge 1/2 monsters in the SRD 5.1, the magma mephit has more hit points than 15 of them, which makes it a little frailer than most at its CR. See every CR 1/2 monster.

StatisticMagma MephitCR 1/2 average
Armor Class1112.5
Hit points2220
Best attack bonus+3+4

Magma Mephit 2024 stat block

The 2024 Monster Manual revised the magma mephit, and the SRD 5.2 carries the new stat block. What changed:

Armor Class
11
Hit Points
18 (4d6 + 4)
Speed
30 ft., fly 30 ft.
Challenge
1/2 (100 XP)
STRDEXCONINTWISCHA
8 (-1)12 (+1)12 (+1)7 (-2)10 (+0)10 (+0)
Damage vulnerabilities
cold
Damage immunities
fire, poison
Condition immunities
Exhaustion, Poisoned
Senses
darkvision 60 ft., passive Perception 10
Languages
Primordial (Ignan, Terran)

Traits

Death Burst. The mephit explodes when it dies. Dexterity Saving Throw: DC 11, each creature in a 5-foot Emanation originating from the mephit. Failure: 7 (2d6) Fire damage. Success: Half damage.

Actions

Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 3 (1d6) Fire damage.

Fire Breath (Recharge 6). Dexterity Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: 7 (2d6) Fire damage. Success: Half damage.

Similar monsters

Browse: all CR 1/2 monsters · elementals · every monster