Earth Elemental icon: a golem of living rock
Icon by Delapouite, CC BY 3.0

Earth Elemental 5e stat block

Large elemental, neutral · CR 5 · 2024 stat block below

Armor Class
17 (natural armor)
Hit Points
126 (12d10+60)
Speed
30 ft., burrow 30 ft.
Challenge
5 (1,800 XP)
Proficiency bonus
+3
STRDEXCONINTWISCHA
20 (+5)8 (-1)20 (+5)5 (-3)10 (+0)5 (-3)
Damage vulnerabilities
thunder
Damage resistances
bludgeoning, piercing, and slashing from nonmagical attacks
Damage immunities
poison
Condition immunities
Exhaustion, Paralyzed, Petrified, Poisoned, Unconscious
Senses
darkvision 60 ft., tremorsense 60 ft., passive Perception 10
Languages
Terran

Traits

Earth Glide. The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.

Siege Monster. The elemental deals double damage to objects and structures.

Actions

Multiattack. The elemental makes two slam attacks.

Slam. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.

How many earth elementals for a fight?

An earth elemental is worth 1,800 XP. Using the 2024 encounter budgets (SRD 5.2), this is how many earth elementals fit each difficulty for a party of four characters of the same level. A dash means even one would be over the budget.

Party levelLowModerateHigh
4th——1
5th112
6th123
7th123
8th234
9th245
10th356
11th469
12th4810
13th5912
14th61012+
15th71212+
16th812+12+
17th1012+12+
18th1112+12+
19th1212+12+

Budgets add up every monster’s XP, so you can swap some for other creatures of the same total. Try other party sizes and mixes in the encounter calculator.

How the earth elemental compares at CR 5

Against the 26 other challenge 5 monsters in the SRD 5.1, the earth elemental has more hit points than 21 of them, which makes it one of the toughest at its CR. See every CR 5 monster.

StatisticEarth ElementalCR 5 average
Armor Class1714.5
Hit points126101
Best attack bonus+8+7

Earth Elemental 2024 stat block

The 2024 Monster Manual revised the earth elemental, and the SRD 5.2 carries the new stat block. What changed:

Armor Class
17
Hit Points
147 (14d10 + 70)
Speed
30 ft., burrow 30 ft.
Challenge
5 (1,800 XP)
STRDEXCONINTWISCHA
20 (+5)8 (-1)20 (+5)5 (-3)10 (+0)5 (-3)
Damage vulnerabilities
thunder
Damage immunities
poison
Condition immunities
Exhaustion, Paralyzed, Petrified, Poisoned, Unconscious
Senses
darkvision 60 ft., tremorsense 60 ft., passive Perception 10
Languages
Primordial (Terran)

Traits

Earth Glide. The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn’t disturb the material it moves through.

Siege Monster. The elemental deals double damage to objects and structures.

Actions

Multiattack. The elemental makes two attacks, using Slam or Rock Launch in any combination.

Slam. Melee Attack Roll: +8, reach 10 ft. Hit: 14 (2d8 + 5) Bludgeoning damage.

Rock Launch. Ranged Attack Roll: +8, range 60 ft. Hit: 8 (1d6 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Similar monsters

Browse: all CR 5 monsters · elementals · every monster