Petrified 5e condition
How the petrified condition works in the 2014 rules (SRD 5.1) and the 2024 rules (SRD 5.2), what changed, and which spells and monsters cause it.
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Petrified in the 2014 rules (SRD 5.1)
- A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten, and it ceases aging.
- The creature is incapacitated, can't move or speak, and is unaware of its surroundings.
- Attack rolls against the creature have advantage.
- The creature automatically fails Strength and Dexterity saving throws.
- The creature has resistance to all damage.
- The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.
Petrified in the 2024 rules (SRD 5.2)
While you have the Petrified condition, you experience the following effects.
Turned to Inanimate Substance. You are transformed, along with any nonmagical objects you are wearing and carrying, into a solid inanimate substance (usually stone). Your weight increases by a factor of ten, and you cease aging.
Incapacitated. You have the Incapacitated condition.
Speed 0. Your Speed is 0 and can't increase.
Attacks Affected. Attack rolls against you have Advantage.
Saving Throws Affected. You automatically fail Strength and Dexterity saving throws.
Resist Damage. You have Resistance to all damage.
Poison Immunity. You have Immunity to the Poisoned condition.
What changed in 2024
- 2024 lists Speed 0 as its own effect.
- 2014 makes a petrified creature immune to poison and disease (a poison or disease already in its system is suspended); 2024 gives Immunity to the Poisoned condition.
- The 2014 line that the creature is unaware of its surroundings isn’t in the 2024 text.
Spells and the petrified condition
From the SRD 5.1 spells: 3 spells can leave a creature petrified, and 1 spell can end or prevent it.
Spells that cause it
- Flesh to Stone 6th level
- Prismatic Spray 7th level
- Prismatic Wall 9th level
Spells that end or prevent it
- Greater Restoration 5th level
Monsters and the petrified condition
Monsters whose attacks or traits cause it (4)
- Cockatrice CR 1/2
- Basilisk CR 3
- Gorgon CR 5
- Medusa CR 6
Monsters immune to it (28)
- Flying Sword CR 1/4
- Swarm of Bats CR 1/4
- Swarm of Rats CR 1/4
- Swarm of Ravens CR 1/4
- Shadow CR 1/2
- Swarm of Beetles CR 1/2
- Swarm of Centipedes CR 1/2
- Swarm of Insects CR 1/2
- Swarm of Spiders CR 1/2
- Swarm of Wasps CR 1/2
- Animated Armor CR 1
- Specter CR 1
- Swarm of Quippers CR 1
- Gargoyle CR 2
- Rug of Smothering CR 2
- Swarm of Poisonous Snakes CR 2
- Ghost CR 4
- Air Elemental CR 5
- Earth Elemental CR 5
- Fire Elemental CR 5
- Flesh Golem CR 5
- Gorgon CR 5
- Water Elemental CR 5
- Wraith CR 5
- Invisible Stalker CR 6
- Clay Golem CR 9
- Stone Golem CR 10
- Iron Golem CR 16