Panther icon: a big cat on the prowl
Icon by Delapouite, CC BY 3.0

Panther 5e stat block

Medium beast, unaligned · CR 1/4 · 2024 stat block below

Armor Class
12
Hit Points
13 (3d8)
Speed
50 ft., climb 40 ft.
Challenge
1/4 (50 XP)
Proficiency bonus
+2
STRDEXCONINTWISCHA
14 (+2)15 (+2)10 (+0)3 (-4)14 (+2)7 (-2)
Skills
Perception +4, Stealth +6
Senses
passive Perception 14
Languages
—

Traits

Keen Smell. The panther has advantage on Wisdom (Perception) checks that rely on smell.

Pounce. If the panther moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

How many panthers for a fight?

A panther is worth 50 XP. Using the 2024 encounter budgets (SRD 5.2), this is how many panthers fit each difficulty for a party of four characters of the same level. A dash means even one would be over the budget.

Party levelLowModerateHigh
1st468
2nd81212+
3rd1212+12+

Budgets add up every monster’s XP, so you can swap some for other creatures of the same total. Try other party sizes and mixes in the encounter calculator.

How the panther compares at CR 1/4

Against the 31 other challenge 1/4 monsters in the SRD 5.1, the panther has more hit points than 10 of them, which makes it a little frailer than most at its CR. See every CR 1/4 monster.

StatisticPantherCR 1/4 average
Armor Class1211.8
Hit points1315
Best attack bonus+4+4

Panther 2024 stat block

The 2024 Monster Manual revised the panther, and the SRD 5.2 carries the new stat block. What changed:

Armor Class
13
Hit Points
13 (3d8)
Speed
50 ft., climb 40 ft.
Challenge
1/4 (50 XP)
STRDEXCONINTWISCHA
14 (+2)16 (+3)10 (+0)3 (-4)14 (+2)7 (-2)
Senses
darkvision 60 ft., passive Perception 14
Languages
None

Actions

Rend. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Slashing damage.

Bonus actions

Nimble Escape. The panther takes the Disengage or Hide action.

Similar monsters

Browse: all CR 1/4 monsters · beasts · every monster