Shrieker icon: a mushroom
Icon by Lorc, CC BY 3.0

Shrieker 5e stat block

Medium plant, unaligned · CR 0 · 2024 version: Shrieker Fungus

Armor Class
5
Hit Points
13 (3d8)
Speed
0 ft.
Challenge
0 (10 XP)
Proficiency bonus
+2
STRDEXCONINTWISCHA
1 (-5)1 (-5)10 (+0)1 (-5)3 (-4)1 (-5)
Condition immunities
Blinded, Deafened, Frightened
Senses
blindsight 30 ft. (blind beyond this radius), passive Perception 6
Languages
—

Traits

False Appearance. While the shrieker remains motionless, it is indistinguishable from an ordinary fungus.

Reactions

Shriek. When bright light or a creature is within 30 feet of the shrieker, it emits a shriek audible within 300 feet of it. The shrieker continues to shriek until the disturbance moves out of range and for 1d4 of the shrieker's turns afterward

How the shrieker compares at CR 0

Against the 28 other challenge 0 monsters in the SRD 5.1, the shrieker has more hit points than 27 of them, which makes it one of the toughest at its CR. See every CR 0 monster.

StatisticShriekerCR 0 average
Armor Class511.3
Hit points133

2024 stat block: Shrieker Fungus

The 2024 Monster Manual revised the shrieker, and the SRD 5.2 carries the new stat block. What changed:

Armor Class
5
Hit Points
13 (3d8)
Speed
5 ft.
Challenge
0 (0 XP)
STRDEXCONINTWISCHA
1 (-5)1 (-5)10 (+0)1 (-5)3 (-4)1 (-5)
Condition immunities
Blinded, Charmed, Deafened, Frightened
Senses
blindsight 30 ft., passive Perception 6
Languages
None

Reactions

Shriek. Trigger: A creature or a source of Bright Light moves within 30 feet of the shrieker. Response: The shrieker emits a shriek audible within 300 feet of itself for 1 minute or until the shrieker dies.

Similar monsters

Browse: all CR 0 monsters · plants · every monster