Power Word Kill spell icon: a cracked skull
Icon by Lorc, CC BY 3.0

Power Word Kill 5e spell

9th-level enchantment · 2024 version below

Casting time
1 action
Range
60 feet
Components
V
Duration
Instantaneous
School
Enchantment
Level
9

You utter a word of power that can compel one creature you can see within range to die instantly. If the creature you choose has 100 hit points or fewer, it dies. Otherwise, the spell has no effect.

How Power Word Kill plays

You say one word to a creature you can see within 60 feet. If it has 100 hit points or fewer, it dies. If it has more, nothing happens. There’s no attack roll and no saving throw, so armor, good saves, Legendary Resistance and magic resistance don’t help.

The catch is knowing when to use it. You don’t see hit points, and a creature with 101 wastes your only 9th-level slot of the day. It’s at its best as a finisher: after the party has knocked a big threat down, or against an enemy spellcaster whose full hit points are already under 100.

When to pick Power Word Kill

Common questions

Does Power Word Kill allow a saving throw?

No. If the target has 100 hit points or fewer, it dies. That’s also why Legendary Resistance can’t stop it: there’s no failed save to turn into a success.

How do I know if a creature has 100 hit points or fewer?

You don’t, unless the DM tells you. Most DMs describe how hurt a creature looks. The safest use is on a target you’ve watched take a lot of damage.

Can Power Word Kill be counterspelled?

Yes, by any caster who can see you casting it. Counterspell needs a 9th-level slot to stop it automatically, or a DC 19 ability check.

Can it kill a player character?

Yes. A character with 100 hit points or fewer simply dies, skipping unconsciousness and death saving throws. Revivify can bring them back within a minute.

Does Power Word Kill work on undead and constructs?

The spell has no creature-type limit, so yes: any creature you can see with 100 hit points or fewer dies.

Did the 2024 rules change Power Word Kill?

Yes. In the 2024 rules, a creature with more than 100 hit points takes 12d12 psychic damage instead of nothing, so the slot is never wasted.

Power Word Kill compared with similar spells

SpellHow it compares
Power Word Stun8th level: stuns a creature with 150 hit points or fewer until it makes a Constitution save. Same no-roll design, a step lower.
Finger of Death7th level: 7d8 + 30 necrotic, half on a Constitution save, and a humanoid it kills rises as your zombie.
Disintegrate6th level: 10d6 + 40 force on a failed Dexterity save, and a creature it kills turns to dust.
Meteor Swarm9th level: up to 140 damage to everything in four huge spheres. The other 9th-level way to end a fight.

Classes that can cast Power Word Kill

ClassFirst availableSpellcasting ability
Bard spells17th character levelCharisma
Sorcerer spells17th character levelCharisma
Warlock spells17th character levelCharisma
Wizard spells17th character levelIntelligence

Power Word Kill in the 2024 rules

The 2024 Player’s Handbook revised many spells, and the SRD 5.2 carries the new text. What changed from the 2014 version above:

Casting time
Action
Range
60 feet Component: V
Duration
Instantaneous
School
Enchantment
Level
9
Classes
Bard, Sorcerer, Warlock, Wizard

You compel one creature you can see within range to die. If the target has 100 Hit Points or fewer, it dies. Otherwise, it takes 12d12 Psychic damage.

2024 version from the SRD 5.2. Most tables settle on one edition, so check which one yours uses.

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