Ray of Sickness spell icon: a spray of poison gas
Icon by Lorc, CC BY 3.0

Ray of Sickness 5e spell (2024)

1st-level necromancy · new in the 2024 rules (SRD 5.2)

Casting time
Action
Range
60 feet
Components
V, S
Duration
Instantaneous
School
Necromancy
Level
1
Classes
Sorcerer, Wizard

You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn.

Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 1.

Ray of Sickness isn’t in the 2014 SRD 5.1; this is its 2024 text from the SRD 5.2.

Classes that can cast Ray of Sickness

ClassFirst availableSpellcasting ability
Sorcerer spells1st character levelCharisma
Wizard spells1st character levelIntelligence

Levels follow the 2024 rules, where paladins and rangers cast from 1st level.

Other 1st-level necromancy spells

Browse: all 1st-level spells · necromancy spells · poison damage spells