1st-level necromancy · new in the 2024 rules (SRD 5.2)
Casting time
Action
Range
60 feet
Components
V, S
Duration
Instantaneous
School
Necromancy
Level
1
Classes
Sorcerer, Wizard
You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn.
Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 1.
Ray of Sickness isn’t in the 2014 SRD 5.1; this is its 2024 text from the SRD 5.2.