Mace 5e weapon
Simple melee weapon · 1d6 bludgeoning · Sap mastery (2024)
Mace stats by edition
| 2014 (SRD 5.1) | 2024 (SRD 5.2) | |
|---|---|---|
| Category | Simple melee | Simple melee |
| Damage | 1d6 bludgeoning | 1d6 bludgeoning |
| Properties | — | — |
| Mastery | — | Sap |
| Weight | 4 lb. | 4 lb. |
| Cost | 5 gp | 5 gp |
What changed in 2024
- Gains the Sap mastery property (new in 2024).
Average damage
- 1d6: 3.5 on average.
- With a +3 ability modifier: 6.5 per hit; a critical hit doubles the dice, for 10.
Roll it yourself in the dice roller.
Mastery: Sap (2024)
If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
A character can use this only if a feature lets them use the weapon’s mastery property. Other Sap weapons · all mastery properties.
Who is proficient
Classes proficient with the mace, from their class proficiencies: Artificer, Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Warlock.
Compared with other simple melee weapons
| Weapon | Damage | Average (one / two hands) | Properties | Mastery (2024) | Weight | Cost |
|---|---|---|---|---|---|---|
| Greatclub | 1d8 bludgeoning | 4.5 | Two-Handed | Push | 10 lb. | 2 sp |
| Handaxe | 1d6 slashing | 3.5 | Light, Thrown (range 20/60) | Vex | 2 lb. | 5 gp |
| Javelin | 1d6 piercing | 3.5 | Thrown (range 30/120) | Slow | 2 lb. | 5 sp |
| Mace | 1d6 bludgeoning | 3.5 | — | Sap | 4 lb. | 5 gp |
| Quarterstaff | 1d6 bludgeoning | 3.5 / 4.5 | Versatile (1d8) | Topple | 4 lb. | 2 sp |
| Spear | 1d6 piercing | 3.5 / 4.5 | Thrown (range 20/60), Versatile (1d8) | Sap | 3 lb. | 1 gp |
| Club | 1d4 bludgeoning | 2.5 | Light | Slow | 2 lb. | 1 sp |
| Dagger | 1d4 piercing | 2.5 | Finesse, Light, Thrown (range 20/60) | Nick | 1 lb. | 2 gp |
| Light Hammer | 1d4 bludgeoning | 2.5 | Light, Thrown (range 20/60) | Nick | 2 lb. | 2 gp |
| Sickle | 1d4 slashing | 2.5 | Light | Nick | 2 lb. | 1 gp |