Spear 5e weapon

Simple melee weapon · 1d6 piercing · Sap mastery (2024)

Spear stats by edition

2014 (SRD 5.1)2024 (SRD 5.2)
CategorySimple meleeSimple melee
Damage1d6 piercing1d6 piercing
PropertiesThrown (range 20/60), Versatile (1d8)Thrown (range 20/60), Versatile (1d8)
Mastery—Sap
Weight3 lb.3 lb.
Cost1 gp1 gp

What changed in 2024

Average damage

Roll it yourself in the dice roller.

Its properties

Thrown

2014: If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon. For example, if you throw a handaxe, you use your Strength, but if you throw a dagger, you can use either your Strength or your Dexterity, since the dagger has the finesse property.

2024: If a weapon has the Thrown property, you can throw the weapon to make a ranged attack, and you can draw that weapon as part of the attack. If the weapon is a Melee weapon, use the same ability modifier for the attack and damage rolls that you use for a melee attack with that weapon.

Versatile

2014: This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack.

2024: A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack.

Mastery: Sap (2024)

If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

A character can use this only if a feature lets them use the weapon’s mastery property. Other Sap weapons · all mastery properties.

Who is proficient

Classes proficient with the spear, from their class proficiencies: Artificer, Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Warlock.

Compared with other simple melee weapons

WeaponDamageAverage (one / two hands)PropertiesMastery (2024)WeightCost
Greatclub1d8 bludgeoning4.5Two-HandedPush10 lb.2 sp
Handaxe1d6 slashing3.5Light, Thrown (range 20/60)Vex2 lb.5 gp
Javelin1d6 piercing3.5Thrown (range 30/120)Slow2 lb.5 sp
Mace1d6 bludgeoning3.5—Sap4 lb.5 gp
Quarterstaff1d6 bludgeoning3.5 / 4.5Versatile (1d8)Topple4 lb.2 sp
Spear1d6 piercing3.5 / 4.5Thrown (range 20/60), Versatile (1d8)Sap3 lb.1 gp
Club1d4 bludgeoning2.5LightSlow2 lb.1 sp
Dagger1d4 piercing2.5Finesse, Light, Thrown (range 20/60)Nick1 lb.2 gp
Light Hammer1d4 bludgeoning2.5Light, Thrown (range 20/60)Nick2 lb.2 gp
Sickle1d4 slashing2.5LightNick2 lb.1 gp

All weapons · Weapon properties · Making an attack