Minotaur icon: a bull-headed minotaur
Icon by Lorc, CC BY 3.0

Minotaur 5e stat block

Large monstrosity, chaotic evil · CR 3 · 2024 version: Minotaur of Baphomet

Armor Class
14 (natural armor)
Hit Points
76 (9d10+27)
Speed
40 ft.
Challenge
3 (700 XP)
Proficiency bonus
+2
STRDEXCONINTWISCHA
18 (+4)11 (+0)16 (+3)6 (-2)16 (+3)9 (-1)
Skills
Perception +7
Senses
darkvision 60 ft., passive Perception 17
Languages
Abyssal

Traits

Charge. If the minotaur moves at least 10 ft. straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 ft. away and knocked prone.

Labyrinthine Recall. The minotaur can perfectly recall any path it has traveled.

Reckless. At the start of its turn, the minotaur can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions

Greataxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.

Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

How many minotaurs for a fight?

A minotaur is worth 700 XP. Using the 2024 encounter budgets (SRD 5.2), this is how many minotaurs fit each difficulty for a party of four characters of the same level. A dash means even one would be over the budget.

Party levelLowModerateHigh
2nd——1
3rd—12
4th122
5th246
6th358
7th479
8th5912
9th71112+
10th912+12+
11th1012+12+
12th1212+12+

Budgets add up every monster’s XP, so you can swap some for other creatures of the same total. Try other party sizes and mixes in the encounter calculator.

How the minotaur compares at CR 3

Against the 21 other challenge 3 monsters in the SRD 5.1, the minotaur has more hit points than 19 of them, which makes it one of the toughest at its CR. See every CR 3 monster.

StatisticMinotaurCR 3 average
Armor Class1414.1
Hit points7658
Best attack bonus+6+5

2024 stat block: Minotaur of Baphomet

The 2024 Monster Manual revised the minotaur, and the SRD 5.2 carries the new stat block. What changed:

Armor Class
14
Hit Points
85 (10d10 + 30)
Speed
40 ft.
Challenge
3 (700 XP)
STRDEXCONINTWISCHA
18 (+4)11 (+0)16 (+3)6 (-2)16 (+3)9 (-1)
Senses
darkvision 60 ft., passive Perception 17
Languages
Abyssal

Actions

Abyssal Glaive. Melee Attack Roll: +6, reach 10 ft. Hit: 10 (1d12 + 4) Slashing damage plus 10 (3d6) Necrotic damage.

Gore (Recharge 5–6). Melee Attack Roll: +6, reach 5 ft. Hit: 18 (4d6 + 4) Piercing damage. If the target is a Large or smaller creature and the minotaur moved 10+ feet straight toward it immediately before the hit, the target takes an extra 10 (3d6) Piercing damage and has the Prone condition.

Similar monsters

Browse: all CR 3 monsters · monstrosities · every monster