Branding Smite spell icon: a shining, radiant sword
Icon by Lorc, CC BY 3.0

Branding Smite 5e spell

2nd-level evocation (concentration)

Casting time
1 bonus action
Range
Self
Components
V
Duration
Concentration, Up to 1 minute
School
Evocation
Level
2
Damage type
Radiant

The next time you hit a creature with a weapon attack before this spell ends, the weapon gleams with astral radiance as you strike. The attack deals an extra 2d6 radiant damage to the target, which becomes visible if it's invisible, and the target sheds dim light in a 5-foot radius and can't become invisible until the spell ends.

At higher levels

When you cast this spell using a spell slot of 3rd level or higher, the extra damage increases by 1d6 for each slot level above 2nd.

Branding Smite damage by spell slot level

Spell slot levelDamageAverage
2nd2d6 radiant7
3rd3d6 radiant10.5
4th4d6 radiant14
5th5d6 radiant17.5
6th6d6 radiant21
7th7d6 radiant24.5
8th8d6 radiant28
9th9d6 radiant31.5

Averages are the dice’s expected total. Roll any row in the dice roller.

Classes that can cast Branding Smite

ClassFirst availableSpellcasting ability
Paladin spells5th character levelCharisma

Branding Smite in the 2024 rules

The 2024 rules drop Branding Smite; its closest replacement is Shining Smite, a 2nd-level transmutation spell in the SRD 5.2.

Other 2nd-level evocation spells

Other radiant spells

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