Mass Suggestion spell icon: a persuasive voice whispering in an ear
Icon by Delapouite, CC BY 3.0

Mass Suggestion 5e spell

6th-level enchantment · 2024 version below

Casting time
1 action
Range
60 feet
Components
V, M (A snake's tongue and either a bit of honeycomb or a drop of sweet oil)
Duration
24 hours
School
Enchantment
Level
6
Saving throw
Wisdom

You suggest a course of activity (limited to a sentence or two) and magically influence up to twelve creatures of your choice that you can see within range and that can hear and understand you. Creatures that can't be charmed are immune to this effect. The suggestion must be worded in such a manner as to make the course of action sound reasonable. Asking the creature to stab itself, throw itself onto a spear, immolate itself, or do some other obviously harmful act automatically negates the effect of the spell.

Each target must make a Wisdom saving throw. On a failed save, it pursues the course of action you described to the best of its ability. The suggested course of action can continue for the entire duration. If the suggested activity can be completed in a shorter time, the spell ends when the subject finishes what it was asked to do.

You can also specify conditions that will trigger a special activity during the duration. For example, you might suggest that a group of soldiers give all their money to the first beggar they meet. If the condition isn't met before the spell ends, the activity isn't performed.

If you or any of your companions damage a creature affected by this spell, the spell ends for that creature.

At higher levels

When you cast this spell using a 7th-level spell slot, the duration is 10 days. When you use an 8th-level spell slot, the duration is 30 days. When you use a 9th-level spell slot, the duration is a year and a day.

Classes that can cast Mass Suggestion

ClassFirst availableSpellcasting ability
Bard spells11th character levelCharisma
Sorcerer spells11th character levelCharisma
Warlock spells11th character levelCharisma
Wizard spells11th character levelIntelligence

Mass Suggestion in the 2024 rules

The 2024 Player’s Handbook revised many spells, and the SRD 5.2 carries the new text. What changed from the 2014 version above:

Casting time
Action
Range
60 feet
Components
V, M (a snake's tongue)
Duration
24 hours
School
Enchantment
Level
6
Classes
Bard, Sorcerer, Wizard

You suggest a course of activity—described in no more than 25 words—to twelve or fewer creatures you can see within range that can hear and understand you. The suggestion must sound achievable and not involve anything that would obviously deal damage to any of the targets or their allies. For example, you could say, "Walk to the village down that road, and help the villagers there harvest crops until sunset." Or you could say, "Now is not the time for violence. Drop your weapons, and dance! Stop in an hour."

Each target must succeed on a Wisdom saving throw or have the Charmed condition for the duration or until you or your allies deal damage to the target. Each Charmed target pursues the suggestion to the best of its ability. The suggested activity can continue for the entire duration, but if the suggested activity can be completed in a shorter time, the spell ends for a target upon completing it.

Using a Higher-Level Spell Slot. The duration is longer with a spell slot of level 7 (10 days), 8 (30 days), or 9 (366 days).

2024 version from the SRD 5.2. Most tables settle on one edition, so check which one yours uses.

Other 6th-level enchantment spells

Browse: all 6th-level spells · enchantment spells