Stinking Cloud spell icon: a foul, reeking breath
Icon by Delapouite, CC BY 3.0

Stinking Cloud 5e spell

3rd-level conjuration (concentration) · 2024 version below

Casting time
1 action
Range
90 feet
Components
V, S, M (A rotten egg or several skunk cabbage leaves)
Duration
Concentration, Up to 1 minute
School
Conjuration
Level
3
Saving throw
Constitution

You create a 20-foot-radius sphere of yellow, nauseating gas centered on a point within range. The cloud spreads around corners, and its area is heavily obscured. The cloud lingers in the air for the duration.

Each creature that is completely within the cloud at the start of its turn must make a Constitution saving throw against poison. On a failed save, the creature spends its action that turn retching and reeling. Creatures that don't need to breathe or are immune to poison automatically succeed on this saving throw.

A moderate wind (at least 10 miles per hour) disperses the cloud after 4 rounds. A strong wind (at least 20 miles per hour) disperses it after 1 round.

Classes that can cast Stinking Cloud

ClassFirst availableSpellcasting ability
Bard spells5th character levelCharisma
Sorcerer spells5th character levelCharisma
Wizard spells5th character levelIntelligence

Stinking Cloud in the 2024 rules

The 2024 Player’s Handbook revised many spells, and the SRD 5.2 carries the new text. What changed from the 2014 version above:

Same level, casting time, range, components, duration and dice; the text is reworded for the 2024 rules glossary.

Casting time
Action
Range
90 feet
Components
V, S, M (a rotten egg)
Duration
Concentration, up to 1 minute
School
Conjuration
Level
3
Classes
Bard, Sorcerer, Wizard
Tags
concentration

You create a 20-foot-radius Sphere of yellow, nauseating gas centered on a point within range. The cloud is Heavily Obscured. The cloud lingers in the air for the duration or until a strong wind (such as the one created by Gust of Wind) disperses it.

Each creature that starts its turn in the Sphere must succeed on a Constitution saving throw or have the Poisoned condition until the end of the current turn. While Poisoned in this way, the creature can't take an action or a Bonus Action.

2024 version from the SRD 5.2. Most tables settle on one edition, so check which one yours uses.

Other 3rd-level conjuration spells

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