- Casting time
- 1 action (ritual)
- Range
- 30 feet
- Components
- V, S, M (A short reed or piece of straw)
- Duration
- 24 hours
- School
- Transmutation
- Level
- 3
This spell grants up to ten willing creatures you can see within range the ability to breathe underwater until the spell ends. Affected creatures also retain their normal mode of respiration.
Water Breathing in the 2024 rules
The 2024 Player’s Handbook revised many spells, and the SRD 5.2 carries the new text. What changed from the 2014 version above:
Same level, casting time, range, components, duration and dice; the text is reworded for the 2024 rules glossary.
- Casting time
- Action or Ritual
- Range
- 30 feet
- Components
- V, S, M (a short reed)
- Duration
- 24 hours
- School
- Transmutation
- Level
- 3
- Classes
- Druid, Ranger, Sorcerer, Wizard
- Tags
- ritual
This spell grants up to ten willing creatures of your choice within range the ability to breathe underwater until the spell ends. Affected creatures also retain their normal mode of respiration.
2024 version from the SRD 5.2. Most tables settle on one edition, so check which one yours uses.