Greataxe 5e weapon
Martial melee weapon · 1d12 slashing · Cleave mastery (2024)
Greataxe stats by edition
| 2014 (SRD 5.1) | 2024 (SRD 5.2) | |
|---|---|---|
| Category | Martial melee | Martial melee |
| Damage | 1d12 slashing | 1d12 slashing |
| Properties | Heavy, Two-Handed | Heavy, Two-Handed |
| Mastery | — | Cleave |
| Weight | 7 lb. | 7 lb. |
| Cost | 30 gp | 30 gp |
What changed in 2024
- Gains the Cleave mastery property (new in 2024).
Average damage
- 1d12: 6.5 on average.
- With a +3 ability modifier: 9.5 per hit; a critical hit doubles the dice, for 16.
Roll it yourself in the dice roller.
Its properties
Heavy
2014: Small creatures have disadvantage on attack rolls with heavy weapons. A heavy weapon's size and bulk make it too large for a Small creature to use effectively.
2024: You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13.
Two-Handed
2014: This weapon requires two hands when you attack with it.
2024: A Two-Handed weapon requires two hands when you attack with it.
Mastery: Cleave (2024)
If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon's damage, but don't add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
A character can use this only if a feature lets them use the weapon’s mastery property. Other Cleave weapons · all mastery properties.
Who is proficient
Classes proficient with the greataxe, from their class proficiencies: Barbarian, Fighter, Paladin, Ranger.
Compared with other martial melee weapons
| Weapon | Damage | Average (one / two hands) | Properties | Mastery (2024) | Weight | Cost |
|---|---|---|---|---|---|---|
| Greatsword | 2d6 slashing | 7 | Heavy, Two-Handed | Graze | 6 lb. | 50 gp |
| Maul | 2d6 bludgeoning | 7 | Heavy, Two-Handed | Topple | 10 lb. | 10 gp |
| Greataxe | 1d12 slashing | 6.5 | Heavy, Two-Handed | Cleave | 7 lb. | 30 gp |
| Lance | 1d12 piercing | 6.5 | Reach, Special | Topple | 6 lb. | 10 gp |
| Glaive | 1d10 slashing | 5.5 | Heavy, Reach, Two-Handed | Graze | 6 lb. | 20 gp |
| Halberd | 1d10 slashing | 5.5 | Heavy, Reach, Two-Handed | Cleave | 6 lb. | 20 gp |
| Pike | 1d10 piercing | 5.5 | Heavy, Reach, Two-Handed | Push | 18 lb. | 5 gp |
| Battleaxe | 1d8 slashing | 4.5 / 5.5 | Versatile (1d10) | Topple | 4 lb. | 10 gp |
| Flail | 1d8 bludgeoning | 4.5 | — | Sap | 2 lb. | 10 gp |
| Longsword | 1d8 slashing | 4.5 / 5.5 | Versatile (1d10) | Sap | 3 lb. | 15 gp |
| Morningstar | 1d8 piercing | 4.5 | — | Sap | 4 lb. | 15 gp |
| Rapier | 1d8 piercing | 4.5 | Finesse | Vex | 2 lb. | 25 gp |
| War Pick | 1d8 piercing | 4.5 | — | Sap | 2 lb. | 5 gp |
| Warhammer | 1d8 bludgeoning | 4.5 / 5.5 | Versatile (1d10) | Push | 2 lb. | 15 gp |
| Scimitar | 1d6 slashing | 3.5 | Finesse, Light | Nick | 3 lb. | 25 gp |
| Shortsword | 1d6 piercing | 3.5 | Finesse, Light | Vex | 2 lb. | 10 gp |
| Trident | 1d6 piercing | 3.5 / 4.5 | Thrown (range 20/60), Versatile (1d8) | Topple | 4 lb. | 5 gp |
| Whip | 1d4 slashing | 2.5 | Finesse, Reach | Slow | 3 lb. | 2 gp |