Fire Giant icon: a giant towering over a person, in flame orange
Icon by Delapouite, CC BY 3.0

Fire Giant 5e stat block

Huge giant, lawful evil · CR 9 · 2024 stat block below

Armor Class
18 (plate)
Hit Points
162 (13d12+78)
Speed
30 ft.
Challenge
9 (5,000 XP)
Proficiency bonus
+4
STRDEXCONINTWISCHA
25 (+7)9 (-1)23 (+6)10 (+0)14 (+2)13 (+1)
Saving throws
Dex +3, Con +10, Cha +5
Skills
Athletics +11, Perception +6
Damage immunities
fire
Senses
passive Perception 16
Languages
Giant

Actions

Multiattack. The giant makes two greatsword attacks.

Greatsword. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 28 (6d6 + 7) slashing damage.

Rock. Ranged Weapon Attack: +11 to hit, range 60/240 ft., one target. Hit: 29 (4d10 + 7) bludgeoning damage.

How many fire giants for a fight?

A fire giant is worth 5,000 XP. Using the 2024 encounter budgets (SRD 5.2), this is how many fire giants fit each difficulty for a party of four characters of the same level. A dash means even one would be over the budget.

Party levelLowModerateHigh
6th——1
7th—11
8th—11
9th112
10th112
11th123
12th123
13th234
14th234
15th246
16th347
17th359
18th4611
19th4812+
20th51012+

Budgets add up every monster’s XP, so you can swap some for other creatures of the same total. Try other party sizes and mixes in the encounter calculator.

How the fire giant compares at CR 9

Against the 7 other challenge 9 monsters in the SRD 5.1, the fire giant has more hit points than 5 of them, which makes it tougher than most at its CR. See every CR 9 monster.

StatisticFire GiantCR 9 average
Armor Class1816.6
Hit points162156
Best attack bonus+11+9

Fire Giant 2024 stat block

The 2024 Monster Manual revised the fire giant, and the SRD 5.2 carries the new stat block. What changed:

Armor Class
18
Hit Points
162 (13d12 + 78)
Speed
30 ft.
Challenge
9 (5,000 XP)
STRDEXCONINTWISCHA
25 (+7)9 (-1)23 (+6)10 (+0)14 (+2)13 (+1)
Damage immunities
fire
Senses
passive Perception 16
Languages
Giant

Actions

Multiattack. The giant makes two attacks, using Flame Sword or Hammer Throw in any combination.

Flame Sword. Melee Attack Roll: +11, reach 10 ft. Hit: 21 (4d6 + 7) Slashing damage plus 10 (3d6) Fire damage.

Hammer Throw. Ranged Attack Roll: +11, range 60/240 ft. Hit: 23 (3d10 + 7) Bludgeoning damage plus 4 (1d8) Fire damage, and the target is pushed up to 15 feet straight away from the giant and has Disadvantage on the next attack roll it makes before the end of its next turn.

Similar monsters

Browse: all CR 9 monsters · giants · every monster