Frost Giant icon: a giant towering over a person, in frost blue
Icon by Delapouite, CC BY 3.0

Frost Giant 5e stat block

Huge giant, neutral evil · CR 8 · 2024 stat block below

Armor Class
15 (patchwork armor)
Hit Points
138 (12d12+60)
Speed
40 ft.
Challenge
8 (3,900 XP)
Proficiency bonus
+3
STRDEXCONINTWISCHA
23 (+6)9 (-1)21 (+5)9 (-1)10 (+0)12 (+1)
Saving throws
Con +8, Wis +3, Cha +4
Skills
Athletics +9, Perception +3
Damage immunities
cold
Senses
passive Perception 13
Languages
Giant

Actions

Multiattack. The giant makes two greataxe attacks.

Greataxe. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 25 (3d12 + 6) slashing damage.

Rock. Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.

How many frost giants for a fight?

A frost giant is worth 3,900 XP. Using the 2024 encounter budgets (SRD 5.2), this is how many frost giants fit each difficulty for a party of four characters of the same level. A dash means even one would be over the budget.

Party levelLowModerateHigh
5th——1
6th—11
7th—11
8th112
9th122
10th123
11th124
12th234
13th245
14th256
15th358
16th3610
17th4712
18th5812+
19th51012+
20th612+12+

Budgets add up every monster’s XP, so you can swap some for other creatures of the same total. Try other party sizes and mixes in the encounter calculator.

How the frost giant compares at CR 8

Against the 9 other challenge 8 monsters in the SRD 5.1, the frost giant has more hit points than 7 of them, which makes it one of the toughest at its CR. See every CR 8 monster.

StatisticFrost GiantCR 8 average
Armor Class1515.6
Hit points138115
Best attack bonus+9+7

Frost Giant 2024 stat block

The 2024 Monster Manual revised the frost giant, and the SRD 5.2 carries the new stat block. What changed:

Armor Class
15
Hit Points
149 (13d12 + 65)
Speed
40 ft.
Challenge
8 (3,900 XP)
STRDEXCONINTWISCHA
23 (+6)9 (-1)21 (+5)9 (-1)10 (+0)12 (+1)
Damage immunities
cold
Senses
passive Perception 13
Languages
Giant

Actions

Multiattack. The giant makes two attacks, using Frost Axe or Great Bow in any combination.

Frost Axe. Melee Attack Roll: +9, reach 10 ft. Hit: 19 (2d12 + 6) Slashing damage plus 9 (2d8) Cold damage.

Great Bow. Ranged Attack Roll: +9, range 150/600 ft. Hit: 17 (2d10 + 6) Piercing damage plus 7 (2d6) Cold damage, and the target’s Speed decreases by 10 feet until the end of its next turn.

Bonus actions

War Cry (Recharge 5–6). The giant or one creature of its choice that can see or hear it gains 16 (2d10 + 5) Temporary Hit Points and has Advantage on attack rolls until the start of the giant’s next turn.

Similar monsters

Browse: all CR 8 monsters · giants · every monster