Ogre Zombie icon: a shambling zombie
Icon by Delapouite, CC BY 3.0

Ogre Zombie 5e stat block

Large undead, neutral evil · CR 2 · 2024 stat block below

Armor Class
8
Hit Points
85 (9d10+36)
Speed
30 ft.
Challenge
2 (450 XP)
Proficiency bonus
+2
STRDEXCONINTWISCHA
19 (+4)6 (-2)18 (+4)3 (-4)6 (-2)5 (-3)
Saving throws
Wis +0
Damage immunities
poison
Condition immunities
Poisoned
Senses
darkvision 60 ft., passive Perception 8
Languages
understands Common and Giant but can't speak

Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Morningstar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

How many ogre zombies for a fight?

An ogre zombie is worth 450 XP. Using the 2024 encounter budgets (SRD 5.2), this is how many ogre zombies fit each difficulty for a party of four characters of the same level. A dash means even one would be over the budget.

Party levelLowModerateHigh
2nd—11
3rd123
4th234
5th469
6th5812
7th61112+
8th812+12+
9th1112+12+

Budgets add up every monster’s XP, so you can swap some for other creatures of the same total. Try other party sizes and mixes in the encounter calculator.

How the ogre zombie compares at CR 2

Against the 42 other challenge 2 monsters in the SRD 5.1, the ogre zombie has more hit points than 42 of them, which makes it one of the toughest at its CR. See every CR 2 monster.

StatisticOgre ZombieCR 2 average
Armor Class813
Hit points8546
Best attack bonus+6+5

Ogre Zombie 2024 stat block

The 2024 Monster Manual revised the ogre zombie, and the SRD 5.2 carries the new stat block. What changed:

Armor Class
8
Hit Points
85 (9d10 + 36)
Speed
30 ft.
Challenge
2 (450 XP)
STRDEXCONINTWISCHA
19 (+4)6 (-2)18 (+4)3 (-4)6 (-2)5 (-3)
Damage immunities
poison
Condition immunities
Exhaustion, Poisoned
Senses
darkvision 60 ft., passive Perception 8
Languages
Understands Common and Giant but can’t speak

Traits

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions

Slam. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.

Similar monsters

Browse: all CR 2 monsters · undead · every monster