Tiefling 5e race & species
2014 race (SRD 5.1): Intelligence +1, Charisma +2 · Medium · speed 30 ft.
2024 species (SRD 5.2): Humanoid · Small or Medium · speed 30 ft.
Jump to: 2014 race · 2024 species · What changed
| 2014 race | 2024 species | |
|---|---|---|
| Ability scores | Intelligence +1, Charisma +2 | From your background |
| Size | Medium | Small or Medium |
| Speed | 30 ft. | 30 ft. |
| Darkvision | 60 ft. | 60 ft. |
| Traits | Darkvision, Hellish Resistance, Infernal Legacy | Darkvision, Fiendish Legacy, Otherworldly Presence |
| Subrace or lineage | — | Abyssal, Chthonic, Infernal |
Tiefling race (2014, SRD 5.1)
- Ability Score Increase
- Intelligence +1, Charisma +2
- Size
- Medium
- Speed
- 30 feet
- Languages
- Common, Infernal
Age. Tieflings mature at the same rate as humans but live a few years longer.
Alignment. Tieflings might not have an innate tendency toward evil, but many of them end up there. Evil or not, an independent nature inclines many tieflings toward a chaotic alignment.
Size. Tieflings are about the same size and build as humans. Your size is Medium.
Languages. You can speak, read, and write Common and Infernal.
Darkvision. Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Hellish Resistance. You have resistance to fire damage.
Infernal Legacy. You know the thaumaturgy cantrip. When you reach 3rd level, you can cast the hellish rebuke spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the darkness spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.
Tiefling species (2024, SRD 5.2)
- Creature type
- Humanoid
- Size
- Small or Medium
- Speed
- 30 feet
As a Tiefling, you have these special traits.
Darkvision (60 ft.). You have Darkvision with a range of 60 feet.
Fiendish Legacy. You are the recipient of a legacy that grants you supernatural abilities. Choose a legacy from the Fiendish Legacies table. You gain the level 1 benefit of the chosen legacy.
When you reach character levels 3 and 5, you learn a higher-level spell, as shown on the table.
You always have that spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. You can also cast the spell using any spell slots you have of the appropriate level.
Intelligence, Wisdom, or Charisma is your spell-casting ability for the spells you cast with this trait (choose the ability when you select the legacy).
| Legacy | Level 1 | Level 3 | Level 5 |
|---|---|---|---|
| Abyssal | You have Resistance to Poison damage. You also know the Poison Spray cantrip. | Ray of Sickness | Hold Person |
| Chthonic | You have Resistance to Necrotic damage. You also know the Chill Touch cantrip. | False Life | Ray of Enfeeblement |
| Infernal | You have Resistance to Fire damage. You also know the Fire Bolt cantrip. | Hellish Rebuke | Darkness |
Otherworldly Presence. You know the Thaumaturgy cantrip. When you cast it with this trait, the spell uses the same spellcasting ability you use for your Fiendish Legacy trait.
What changed in 2024
- Size Medium → Small or Medium.
- No ability score increase: in the 2024 rules those come from your background instead (2014: Intelligence +1, Charisma +2).
- Subraces: none in 2014; Abyssal, Chthonic, Infernal in 2024.
Play a tiefling
Pick Tiefling on the builder’s race step and its traits, speed and senses go straight onto your sheet. Beyond these SRD options, the builder has 143 races and variants from the Player’s Handbook and the expansion books. To plan your scores first, the point buy calculator adds 2014 racial or 2024 background bonuses for you, or roll a set with the 4d6 ability score roller.