Poison Spray spell icon: a spray of poison gas
Icon by Lorc, CC BY 3.0

Poison Spray 5e spell

Conjuration cantrip · 2024 version below

Casting time
1 action
Range
10 feet
Components
V, S
Duration
Instantaneous
School
Conjuration
Level
Cantrip
Saving throw
Constitution
Damage type
Poison

You extend your hand toward a creature you can see within range and project a puff of noxious gas from your palm. The creature must succeed on a Constitution saving throw or take 1d12 poison damage.

This spell's damage increases by 1d12 when you reach 5th level (2d12), 11th level (3d12), and 17th level (4d12).

Poison Spray damage by character level

Character levelDamageAverage
1st+1d12 poison6.5
5th+2d12 poison13
11th+3d12 poison19.5
17th+4d12 poison26

Averages are the dice’s expected total. Roll any row in the dice roller.

How Poison Spray plays

You puff a cloud of gas at one creature you can see within 10 feet. It makes a Constitution saving throw, and on a failure takes 1d12 poison damage. On a success it takes nothing, not even half. Like every damage cantrip, it grows with your character level: 2d12 at 5th, 3d12 at 11th and 4d12 at 17th.

On paper it’s the hardest-hitting cantrip in the Player’s Handbook: a d12 averages 6.5, against 5.5 for Fire Bolt’s d10. In practice two things drag it down. The range is only 10 feet, so a wizard or sorcerer has to stand next to the enemy to use it. And poison is the damage type monsters shrug off most often: about one in five of the monsters in the SRD, including nearly every undead, construct and fiend, is immune to it.

When to pick Poison Spray

Common questions

Does Poison Spray do half damage on a successful save?

No. It’s all or nothing: a creature that succeeds on the Constitution save takes no damage at all.

Does Poison Spray have disadvantage in melee?

No. Disadvantage within 5 feet of an enemy applies to ranged attack rolls, and Poison Spray uses a saving throw instead. That makes it one of the few damage cantrips a caster can use while an enemy is right next to them without a penalty.

What creatures are immune to Poison Spray?

Anything immune to poison damage, which in the SRD is about 64 of 334 monsters: most undead (skeletons, zombies, ghouls, liches), constructs (golems, animated armor), fiends (devils and most demons) and many elementals. It’s the most common damage immunity in the game.

Which classes get Poison Spray?

Druids, sorcerers, warlocks and wizards in the Player’s Handbook, plus artificers. Anyone else can pick it up with the Magic Initiate feat or a race that grants a cantrip from one of those lists.

Does Poison Spray poison the target?

No. It only deals poison damage; it doesn’t give the poisoned condition.

Did the 2024 rules change Poison Spray?

Yes. The 2024 Player’s Handbook turns it into a ranged spell attack with a 30-foot range, still 1d12 poison damage. This page and the builder use the 2014 rules, where it’s a Constitution save at 10 feet.

Poison Spray compared with other damage cantrips

SpellHow it compares
Fire Bolt1d10 fire with a spell attack at 120 feet. A little less damage, twelve times the range, and fire is resisted far less often than poison.
Eldritch BlastThe warlock’s cantrip: 1d10 force at 120 feet, with extra beams at 5th, 11th and 17th level. Almost nothing resists force damage.
Acid Splash1d6 acid on a Dexterity save, at 60 feet, and it can hit two creatures standing next to each other.
Shocking Grasp1d8 lightning by touch, with advantage against metal armor, and the target can’t take reactions. The other close-range cantrip, built for getting away.
Produce FlameThe druid’s other damage cantrip: 1d8 fire thrown up to 30 feet, and the flame doubles as a light source.
Sacred FlameThe cleric’s saving-throw cantrip: 1d8 radiant on a Dexterity save at 60 feet, ignoring cover. Radiant damage is almost never resisted.

Classes that can cast Poison Spray

ClassFirst availableSpellcasting ability
Druid spells1st level (cantrip)Wisdom
Sorcerer spells1st level (cantrip)Charisma
Warlock spells1st level (cantrip)Charisma
Wizard spells1st level (cantrip)Intelligence

Poison Spray in the 2024 rules

The 2024 Player’s Handbook revised many spells, and the SRD 5.2 carries the new text. What changed from the 2014 version above:

Casting time
Action
Range
30 feet
Components
V, S
Duration
Instantaneous
School
Necromancy
Level
Cantrip
Classes
Druid, Sorcerer, Warlock, Wizard

You spray toxic mist at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d12 Poison damage.

Cantrip Upgrade. The damage increases by 1d12 when you reach levels 5 (2d12), 11 (3d12), and 17 (4d12).

2024 version from the SRD 5.2. Most tables settle on one edition, so check which one yours uses.

Other conjuration cantrips

Browse: all cantrips · conjuration spells · poison damage spells