Move Earth spell icon: earth heaving out of a hole
Icon by Delapouite, CC BY 3.0

Move Earth 5e spell

6th-level transmutation (concentration) · 2024 version below

Casting time
1 action
Range
120 feet
Components
V, S, M (An iron blade and a small bag containing a mixture of soils—clay, loam, and sand)
Duration
Concentration, Up to 2 hours
School
Transmutation
Level
6

Choose an area of terrain no larger than 40 feet on a side within range. You can reshape dirt, sand, or clay in the area in any manner you choose for the duration. You can raise or lower the area's elevation, create or fill in a trench, erect or flatten a wall, or form a pillar. The extent of any such changes can't exceed half the area's largest dimension. So, if you affect a 40-foot square, you can create a pillar up to 20 feet high, raise or lower the square's elevation by up to 20 feet, dig a trench up to 20 feet deep, and so on. It takes 10 minutes for these changes to complete.

At the end of every 10 minutes you spend concentrating on the spell, you can choose a new area of terrain to affect.

Because the terrain's transformation occurs slowly, creatures in the area can't usually be trapped or injured by the ground's movement.

This spell can't manipulate natural stone or stone construction. Rocks and structures shift to accommodate the new terrain. If the way you shape the terrain would make a structure unstable, it might collapse.

Similarly, this spell doesn't directly affect plant growth. The moved earth carries any plants along with it.

Classes that can cast Move Earth

ClassFirst availableSpellcasting ability
Druid spells11th character levelWisdom
Sorcerer spells11th character levelCharisma
Wizard spells11th character levelIntelligence

Move Earth in the 2024 rules

The 2024 Player’s Handbook revised many spells, and the SRD 5.2 carries the new text. What changed from the 2014 version above:

Same level, casting time, range, components, duration and dice; the text is reworded for the 2024 rules glossary.

Casting time
Action
Range
120 feet
Components
V, S, M (a miniature shovel)
Duration
Concentration, up to 2 hours
School
Transmutation
Level
6
Classes
Druid, Sorcerer, Wizard
Tags
concentration

Choose an area of terrain no larger than 40 feet on a side within range. You can reshape dirt, sand, or clay in the area in any manner you choose for the duration. You can raise or lower the area's elevation, create or fill in a trench, erect or flatten a wall, or form a pillar. The extent of any such changes can't exceed half the area's largest dimension. For example, if you affect a 40-foot square, you can create a pillar up to 20 feet high, raise or lower the square's elevation by up to 20 feet, dig a trench up to 20 feet deep, and so on. It takes 10 minutes for these changes to complete. Because the terrain's transformation occurs slowly, creatures in the area can't usually be trapped or injured by the ground's movement.

At the end of every 10 minutes you spend concentrating on the spell, you can choose a new area of terrain to affect within range.

This spell can't manipulate natural stone or stone construction. Rocks and structures shift to accommodate the new terrain. If the way you shape the terrain would make a structure unstable, it might collapse.

Similarly, this spell doesn't directly affect plant growth. The moved earth carries any plants along with it.

2024 version from the SRD 5.2. Most tables settle on one edition, so check which one yours uses.

Other 6th-level transmutation spells

Browse: all 6th-level spells · transmutation spells · concentration spells