Shield spell icon: a shield bearing a magic sigil
Icon by Lorc, CC BY 3.0

Shield 5e spell

1st-level abjuration · 2024 version below

Casting time
1 reaction, which you take when you are hit by an attack or targeted by the magic missile spell
Range
Self
Components
V, S
Duration
1 round
School
Abjuration
Level
1

An invisible barrier of magical force appears and protects you. Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from magic missile.

How Shield plays

When an attack hits you, you can use your reaction to cast Shield and gain +5 to your Armor Class until the start of your next turn. The bonus applies to the attack that triggered it, so if the attack roll no longer beats your new AC, it misses. You also take no damage from Magic Missile.

It’s one of the most efficient spells in the game. A wizard with AC 13 from Mage Armor jumps to 18 for a whole round, which turns most attacks into misses. Because you cast it only after you know you’ve been hit, the slot is never wasted on an attack that would have missed anyway.

When to pick Shield

Common questions

When exactly can I cast Shield?

When you’re hit by an attack, or targeted by Magic Missile. In play, the DM tells you the attack hits, you decide whether to cast Shield, and if the attack roll is lower than your AC plus 5, it misses instead.

Does Shield stop a critical hit?

No. A natural 20 always hits, whatever your AC, so Shield can’t turn it into a miss.

How long does Shield last?

Until the start of your next turn, so it protects you against every attack in the rest of the round, not just the first one.

Does Shield help against Fireball or other saving throws?

No. It only raises your Armor Class, which matters for attack rolls. It doesn’t help against spells or effects that call for a saving throw.

Does Shield stack with Mage Armor and Shield of Faith?

Yes. They’re different spells: Mage Armor sets your base AC, and Shield and Shield of Faith add bonuses on top.

Can a fighter or rogue get Shield?

Yes. Eldritch Knights and Arcane Tricksters learn wizard spells, and anyone can take a level of sorcerer or wizard. It also appears on the Hexblade warlock’s list in Xanathar’s Guide to Everything.

Shield compared with other defensive spells

SpellHow it compares
Mage Armor1st level: base AC 13 + Dexterity modifier for 8 hours. The all-day armor that Shield builds on.
Shield of Faith1st level: +2 AC for 10 minutes with concentration, on you or an ally. Smaller, but it lasts all fight.
Blur2nd level: attackers have disadvantage against you for a minute, with concentration.
Mirror Image2nd level: three illusory duplicates that can soak up attacks for a minute, no concentration.
Ring of ProtectionRare item: +1 AC and +1 to saves, always on. Smaller, but it costs nothing to use.

Classes that can cast Shield

ClassFirst availableSpellcasting ability
Sorcerer spells1st character levelCharisma
Wizard spells1st character levelIntelligence

Shield in the 2024 rules

The 2024 Player’s Handbook revised many spells, and the SRD 5.2 carries the new text. What changed from the 2014 version above:

Same level, casting time, range, components, duration and dice; the text is reworded for the 2024 rules glossary.

Casting time
Reaction, which you take when you are hit by an attack roll or targeted by the Magic Missile spell
Range
Self
Components
V, S
Duration
1 round
School
Abjuration
Level
1
Classes
Sorcerer, Wizard

An imperceptible barrier of magical force protects you. Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from Magic Missile.

2024 version from the SRD 5.2. Most tables settle on one edition, so check which one yours uses.

Other 1st-level abjuration spells

Browse: all 1st-level spells · abjuration spells