A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.
At higher levels
When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d8 for each slot level above 1st.
Cure Wounds healing by spell slot level
Spell slot level
Healing
Average
1st
1d8 + mod
4.5 + mod
2nd
2d8 + mod
9 + mod
3rd
3d8 + mod
13.5 + mod
4th
4d8 + mod
18 + mod
5th
5d8 + mod
22.5 + mod
6th
6d8 + mod
27 + mod
7th
7d8 + mod
31.5 + mod
8th
8d8 + mod
36 + mod
9th
9d8 + mod
40.5 + mod
Averages are the dice’s expected total; “mod” is your spellcasting ability modifier. Roll any row in the dice roller.
How Cure Wounds plays
You touch a creature and it regains 1d8 plus your spellcasting modifier in hit points: about 7 or 8 at 1st level with a +3 modifier. It costs your action and you have to be next to your target, which is the whole trade-off with this spell.
Any healing brings a creature at 0 hit points back to consciousness, so Cure Wounds is also a way to pick up a downed ally. It can’t raise the dead, and it doesn’t work at all on undead or constructs.
When to pick Cure Wounds
Paladins and rangers don’t get Healing Word, so this is their healing spell. (Paladins have Lay on Hands too.)
Bards, clerics and druids usually prefer Healing Word in combat: it’s a bonus action from 60 feet, and the difference is only 2 hit points on average per slot level. Cure Wounds earns its place when you’re next to the target anyway and every hit point counts.
Out of combat, spend hit dice on a short rest before spending slots on Cure Wounds. Use the slot when there’s no time to rest.
Common questions
Can Cure Wounds revive someone at 0 hit points?
Yes. Any amount of healing wakes a dying creature, and it has the hit points you rolled. It can’t bring back someone who has died; that takes a spell like Revivify.
Can I cast Cure Wounds on myself?
Yes. A touch spell can target you unless it says otherwise.
Does the modifier go up when I upcast it?
No. Each slot level above 1st adds another 1d8; your spellcasting modifier is added once.
Does Cure Wounds work on undead or constructs?
No, it has no effect on either. A warforged player character is a humanoid, not a construct, so it can be healed normally.
Cure Wounds or Healing Word: which is better?
In combat, usually Healing Word: it leaves your action free for an attack or a cantrip and reaches 60 feet. Cure Wounds heals about 2 more per slot level, which matters most when you have to heal outside combat with no time for a short rest.
Did the 2024 rules change Cure Wounds?
Yes. The 2024 Player’s Handbook doubles it to 2d8 plus your modifier, and 2d8 more per slot level. This page and the builder use the 2014 rules.